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Graphics.DrawMeshInstancedProcedural fails to render meshes when certain...
How to reproduce: 1. Open the attached project named "Case_1328335" 2. Open the SampleScene 3. Enter Play mode 4. Observe that hexag... Read more
[Android][IL2CPP] "il2cpp.exe did not run properly!" exception appears w...
How to reproduce it: 1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip" 2. Go to the Project Settings -> ... Read more
[SRP][M1] Empty Render Texture parts are rendered in Magenta in the proj...
How to reproduce: 1. Open the attached project named "minimap.zip" 2. Open the minimap Scene and enter Play mode 3. Observe that the... Read more
Destroying PolygonCollider2D takes very long time
Reproduction steps: 1. Open attached project "PolygonColliderSlowDestroy.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe ... Read more
Source Info text of the Video asset is barely visible
Reproduction steps: 1. Open the user's attached project 2. Set the Editor Theme to Light 3. In the Project window, select VIDEO asse... Read more
[UI Toolkit] [UI Builder] ScrollView horizontal scrolling via scroll whe...
How to reproduce: 1. Open the attached "New Unity Project.zip" project 2. Open test.uxml in UI Builder 3. Confirm ScrollView mode is... Read more
[Timeline] Box selecting Animation Clips is not available
Reproduction steps: 1. Open the attached "case_1328214.zip" project and Scenes/SampleScene scene 2. In the Hierarchy window, select ... Read more
[UI Builder] [UI Toolkit] Horizontal Scroll view buttons are aligned ver...
Reproduction steps: 1. Open project in "New Unity Project.zip" 2. Double click on "test" in the Project window 3. In Hierarchy of UI... Read more
Update Particle.compute: Kernel at index (0) is invalid are thrown after...
How to reproduce: 1. Open the user's attached "NewProjectDiscoVFXErrors.zip" project 2. Open the "Fireworks_Master" VFX Graph (Asset... Read more
Object Picker order is from file order in Project window
Reproduction steps: 1. Open attached project "Sorting.zip" 2. In Project window, select Assets/"Static Level Collection.asset" 3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used