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0
votes
Fixed

TrailRenderer.SetPosition will log a Index out of bounds error when inde...

Visual Effects - Legacy

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May 13, 2021

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Version/s: 2018.4, 2019.4, 2019.4.23f1c1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open SampleScene3. Select GameObject in the Scene Hierarchy4. Move it around in the ... Read more

0
votes
Duplicate

Shader.CompileGPUProgram takes more time to execute every time URP setti...

Shader System

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May 13, 2021

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Version/s: 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more

0
votes
Fixed

Depending on the Scene window Camera zoom 2D Tiles become offset vertica...

2D

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May 13, 2021

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Version/s: 2021.2.0a17

How to reproduce:1. Open the attached project named "Case_1335871"2. Select one of the Tiles from the Tile Palette window3. Move the... Read more

0
votes
Fixed

Linux Editor using Vulkan crashes at " GfxDeviceVK::EnsureValidBackbuffe...

Vulkan

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May 13, 2021

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Version/s: 2020.3.5f1, 2020.3.12f1, 2021.1.0a8, 2021.2.0a19

How to reproduce:1. Open the attached project (1335846.zip)2. In the menu bar open the "ProBuilder" window by going to: Tools > P... Read more

0
votes
Not Reproducible

[URP] Graphics.DrawMeshInstancedIndirect rendering correctly after click...

Graphics Device Features

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May 13, 2021

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Version/s: 2019.3.0a1, 2019.4.9f1

How to reproduce:1. Open the user's attached "FEP_copy.zip" project (or for 2020.1 versions use "TestPouchRenderer.zip")2. Open the ... Read more

0
votes
Fixed

Meshes are not drawn by Graphics.DrawMeshInstancedIndirect after refocus...

Graphics - LowLevel

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May 12, 2021

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Version/s: 2019.4, 2019.4.9f1, 2020.1

How to reproduce:1. Open the suer's attached project and PouchRenderTest scene (search for the scene in the Project search box)2. En... Read more

0
votes
Postponed

Disabled state of a MonoBehaviour is saved even when the Inspector chec...

Inspector Framework

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May 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open attached project "Enabled.zip" and scene "SampleScene"2. In Hierarchy window, select "GameObject"3. In In... Read more

0
votes
Fixed

Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD

Audio

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May 12, 2021

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Version/s: 2021.2.0a16, 2021.2.0a18

How to reproduce:1. Open the attached project from "1335777casefmod.zip"2. Observe crash Reproducible with: 2021.2.0a16Not reproduci... Read more

0
votes
Fixed

Packages under V2 lifecycle are incorrectly labeled as 'Pre-Release' or ...

Packman

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May 12, 2021

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Version/s: 2021.1, 2021.1.7f1, 2021.2

How to reproduce:1. Open attached project(PackageLabels.zip)2. Open the Package Manager3. Note the labels for 'Asset Bundle Browser'... Read more

0
votes
Fixed

Shader is not updated when updating the .glslinc file when the Shader is...

Shader System

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May 12, 2021

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Version/s: 2020.2.0a14, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1335707_Repro" project with "-force-opengl" command2. Open the Scene "SampleScene"3. In the P... Read more