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0
votes
Fixed

[macOS] CPU usage increases instead of decreasing when unfocusing a Play...

MacOS

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Apr 23, 2020

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Version/s: 2019.1.0a11, 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce:1. Create a new Unity project2. Open the Player Settings window and uncheck 'Run in Background'3. Build and run the... Read more

0
votes
Fixed

[IMGUI] Frame Debugger's Enable/Disable button displays the same Tooltip...

IMGUI

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Apr 23, 2020

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Version/s: 2017.1.0a1, 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a9

The tooltip for Frame Debugger's Enable/Disable button remains the same irrespective of its current state.Refer to the attached Vide... Read more

0
votes
Fixed

[Deployment] For an unsaved scene when Graphics API is changed, Graphics...

Deployment Management

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Apr 23, 2020

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Version/s: 2019.3.4f1, 2020.1.0a26, 2020.1.0b7, 2020.2

For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more

1
votes
Fixed

ParticleSystem.isEmitting returns true when the Emission module is disabled

Visual Effects - Legacy

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Apr 23, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

To reproduce:1. Open attached project ("case_1240811.zip")2. Press Play3. Observe the Console window Expected result: 'False' messag... Read more

2
votes
Fixed

Particles don't get culled when disabled and re-enabled out of Camera's ...

Visual Effects - Legacy

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Apr 23, 2020

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Version/s: 2017.4, 2020.1.0b5, 2020.2

How to reproduce:1. Open the user's project2. Open the "SampleScene" from Assets > Scenes3. Make sure that the Scene window is cl... Read more

0
votes
Fixed

[URP][Prefab][Camera Stacking] Overlay Camera is missing in stack list o...

Package: Scriptable Render Pipeline Universal

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Apr 23, 2020

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Version/s: 9.0.0, 8.0.1

-Retrieving array element that was out of bounds error is thrown on deleting Missing Camera element from Camera.-UnassignedReference... Read more

0
votes
Fixed

TMPro SubMeshUI blocks raycasts when enabling a disabled canvas in play ...

Package: TextMeshPro

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Apr 23, 2020

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Version/s: 3.0.0-preview.11

How to reproduce:1. Open attached project "Bug Repro.zip" and scene "Test"2. Enter Play mode3. In Hierarchy, select "Enable this can... Read more

13
votes
Fixed

CIL Linker fails when there are many Scenes in build

IL2CPP

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Apr 23, 2020

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Version/s: 2019.3.0a8, 2019.3.10f1, 2020.2

How to reproduce:1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project2. Build to UWP Expected result: Build fails when the... Read more

0
votes
Fixed

[HDRP] Obsolete warnings EditorSettings.disableCookiesInLightmapper on e...

Package: Scriptable Render Pipeline HD

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Apr 23, 2020

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Version/s: HDRP/staging

In a clean project on open, you get these warnings. Unity 2020.2.0a9 with HDRP/staging 2020/04/23 Read more

0
votes
Fixed

[URP] Grid is rendered in front of the model in the Inspector Animation ...

Package: Scriptable Render Pipeline Universal

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Apr 23, 2020

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Version/s: 5.7.2

How to reproduce:1. Open user-submitted project (testPreviewTransparent.zip)2. Select the Universal Rendering Pipeline Asset3. Make ... Read more

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