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worldPos not set in standard shader if SHADER_API_D3D11 is defined
Reproduction steps: 1. Open the attached project2. Make sure D3D9 is target graphics API3. Observe the scene4. Change target graphic... Read more
Any State transitions to Sub State Machines ignore Interruption Source
To reproduce:1. Open 'Simpler AnyState Interrupt Bug' project2. Play the scene.3. Select the gameobject and open the Animator window... Read more
Transform handle is not centered when zooming out gameobject in Unity 5.5
To reproduce:1. Create a new project2. Create and select cube3. Rotate view that x axis would be in the front4. Zoom out in the scen... Read more
error CS1525, while using ternary operator whitout spaces in a script
Reproduction steps: 1. Open attached project. Expected: no errorsActual: 2 errors:Assets/TestError.cs(14,15): error CS1525: Unexpect... Read more
[HoloLens] PhotoCapture.StartPhotoModeAsync callback is never called whe...
Steps to reproduce:1. Open attached project "913914.zip"2. Build "test" scene for UWP (make sure to enable Webcam and Microphone opt... Read more
Unity Player loop called recursively when the file browser looses focus ...
Steps to reproduce:1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip"2. Build a development bu... Read more
When setting up fallback fonts through the inspector the reference will ...
Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3. Under "Font Names" repla... Read more
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps:1. Open "BugRepro" project2. Build to iOS3. Open Xcode project4. Open "Unity-iPhone/Classes/Unity/Native/Bulk_Ass... Read more
Having a custom class with System.Serializable attribute in System names...
To reproduce: 1. Open the project, attached by user (uwfCorrupted.zip)2. Build the project for standalone3. Launch the build4. Open ... Read more
Child Text in Vertical Layout Group changes height when X Scale is adjusted
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "Canvas" -> "GameObject" -> "Text".... Read more
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