Search Issue Tracker
Fixed
Votes
0
Found in
5.5.3p4
Issue ID
917499
Regression
Yes
Transform handle is not centered when zooming out gameobject in Unity 5.5
To reproduce:
1. Create a new project
2. Create and select cube
3. Rotate view that x axis would be in the front
4. Zoom out in the scene view
Expected: transform handle's x axis arrow will be in the center of visible cube wall
Actual: arrow is showed closer to bottom left corner( images attached)
Reproduced: 5.5.3p4
Not reproducible: 5.6.1p2, 2017.1.0b7, 2017.2.0a2
Regression introduced in 5.5.3p1
Note: this issue is not reproducible when scene view tab is in separate window
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions
Add comment