Search Issue Tracker
worldPos not set in standard shader if SHADER_API_D3D11 is defined
Reproduction steps: 1. Open the attached project 2. Make sure D3D9 is target graphics API 3. Observe the scene 4. Change target gra... Read more
Any State transitions to Sub State Machines ignore Interruption Source
To reproduce: 1. Open 'Simpler AnyState Interrupt Bug' project 2. Play the scene. 3. Select the gameobject and open the Animator win... Read more
Transform handle is not centered when zooming out gameobject in Unity 5.5
To reproduce: 1. Create a new project 2. Create and select cube 3. Rotate view that x axis would be in the front 4. Zoom out in the ... Read more
error CS1525, while using ternary operator whitout spaces in a script
Reproduction steps: 1. Open attached project. Expected: no errors Actual: 2 errors: Assets/TestError.cs(14,15): error CS1525: ... Read more
[HoloLens] PhotoCapture.StartPhotoModeAsync callback is never called whe...
Steps to reproduce: 1. Open attached project "913914.zip" 2. Build "test" scene for UWP (make sure to enable Webcam and Microphone o... Read more
Unity Player loop called recursively when the file browser looses focus ...
Steps to reproduce: 1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip" 2. Build a development ... Read more
When setting up fallback fonts through the inspector the reference will ...
Steps to reproduce: 1. Open the attached project (UnityTest.zip) 2. In the Assets folder click on "arialbd" 3. Under "Font Names" re... Read more
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps: 1. Open "BugRepro" project 2. Build to iOS 3. Open Xcode project 4. Open "Unity-iPhone/Classes/Unity/Native/Bulk... Read more
Having a custom class with System.Serializable attribute in System names...
To reproduce: 1. Open the project, attached by user (uwfCorrupted.zip) 2. Build the project for standalone 3. Launch the build 4. O... Read more
Child Text in Vertical Layout Group changes height when X Scale is adjusted
Reproduction Steps: 1. Import attached project. 2. Open "Test" scene. 3. In Hierarchy, select "Canvas" -> "GameObject" -> "Text". 4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects