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0
votes
Fixed

CPU Timeline View Mode in Profiler Window starts flickering when there a...

Profiling

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Oct 08, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

How to reproduce:1. Create a new project2. Open the Profiler Window (Window -> Analysis -> Profiler)3. Load the attached "prof... Read more

0
votes
Fixed

BlendShape names are empty when they are with Unicode characters

Asset - Importers

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Sep 13, 2020

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Version/s: 2018.4, 2018.4.27f1, 2019.2

How to reproduce:1. Open the user's attached "2018BUG.zip" project2. Open the "BUG" Scene3. Expand the "U_Chan" GameObject in the Hi... Read more

0
votes
By Design

Collision does not occur in Build when the Tilemap's sprite is imported ...

Package: 2D PSD Importer

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Oct 03, 2020

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Version/s: 2020.1.0b6, 2020.1.7f1, 2020.2

How to reproduce it:1. Open the user's attached project2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder3. Enter Play mod... Read more

0
votes
Fixed

Opening "Player Setting" throws exceptions after defining a Scripting Sy...

IMGUI

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Oct 12, 2020

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Version/s: 2020.2, 2020.2.0b3, 2020.2.0b5

How to reproduce:1. Create new Unity project2. File > Build Settings > Player Settings > Player > Other Settings3. Defin... Read more

0
votes
Fixed

CanvasRenderer.SetAlpha(0) fails when Audio Groups are displayed in the ...

uGUI

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Sep 23, 2020

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Version/s: 2018.4, 2019.3.0f3, 2019.4

How to reproduce:1. Open the attached "test.zip" project2. Open the "Menu" Scene3. Open the Audio Mixer window (Windows -> Audio ... Read more

0
votes
Fixed

[MacOS] Top of Game View is black when “Use display in HDR mode” is enab...

Metal

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Oct 14, 2020

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Version/s: 2020.1, 2020.2.0b6, 2021.1

How to reproduce:1. Open attached project “Case_1285015”2. Open the Game View window3. Observe the top part of the window Expected r... Read more

0
votes
Fixed

[WebGL] "TypeError: Atomics.wake is not a function" error is thrown when...

WebGL

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Oct 09, 2020

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Version/s: 2019.4, 2020.1.0f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more

1
votes
Fixed

Additional memory allocated when removing WorkRequest in UnitySynchroniz...

Scripting

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.5f1, 2021.1

How to reproduce:1. Open the included project "AsyncTest_Repro.zip"2. In Build Settings enable: Development Build, Autoconnect Profi... Read more

0
votes
Fixed

[Editor, Windows] EditorUtility.DisplayProgressBar does not show up for ...

Window management

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Oct 17, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0b6, 2021.1

How to reproduce:1. Open the user's attached project2. Select 'bug' > 'Show Progress' Expected result: The progress bar appearsAc... Read more

0
votes
Fixed

[Animator] Invalid AABB errors when applyRootMotion is enabled with a sc...

Animation

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Sep 21, 2020

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Version/s: 2019.4, 2019.4.8f1, 2021.1

How to reproduce:1. Open the user's attached project "GenericRootMotionTest.zip"2. Open "SampleScene"3. Select "testModel" under "Ro... Read more

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