Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2020.1
2020.2.0b6
2021.1
Issue ID
1285015
Regression
No
[MacOS] Top of Game View is black when “Use display in HDR mode” is enabled and "Color Space" is set to “Linear" with Dark Theme
How to reproduce:
1. Open attached project “Case_1285015”
2. Open the Game View window
3. Observe the top part of the window
Expected results: The top of the window has the same colour scheme as the rest of the Editor
Actual result: The top of the window is completely black, except for the text on it
Reproducible with: 2020.1.10f1, 2020.2.0b8, 2021.1.0a1
Not reproducible with: 2018.4.18f1, 2019.4.13f1 ("Use display in HDR mode" not available in Player Settings)
Notes:
1. Not reproducible on Windows
2. Not reproducible with the Light Editor Theme (to change it go to Preferences -> General -> Editor Theme)
3. Switching from Gamma colour space Linear affects the colour scheme of the entire Editor (Both Light theme and Dark theme)
4. Setting "Swap Chain Bit Depth" under "Use display in HDR mode" to "Bit Depth 16" makes the entire Editor darker, however, the top of the Game View is no longer completely black
-
watsonsong
Sep 05, 2022 06:18
https://forum.unity.com/threads/linear-color-space-renders-game-view-black.987642/#post-7991961
This Bug is still appear on Unity 2022.1.15f1 with MacBook Pro M1. -
realCodyJMathis
Apr 13, 2022 13:48
Not sure why this was marked as fixed since there are still multiple reports of the issue throughout the early releases of 2021.2:
https://forum.unity.com/threads/linear-color-space-renders-game-view-black.987642/#post-7991961
I can also confirm this is still an issue on 2021.3.0f1 LTS.
-
alexandre-fiset
Mar 08, 2022 20:30
Any chance this gets backported to 2020 LTS as this makes the editor unusable?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note (fix version 2021.1):
Fixed in: 2021.2.0a1
1. The top of Game View (toolbar) is no longer completely black and should have the same color as the rest of the editor.
2. The letterboxing area and Stats panel in Game View will remain black and are not addressed in this fix.
3. When the Game View window is docked and the Game View content gets stretched to the top toolbar, a bright "stripe" of several pixels high would be visible. This is a known issue in this fix and we decided to leave it be for the moment.
4. Regarding "Switching from Gamma colour space Linear affects the colour scheme of the entire Editor", this fix does not address this issue.