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0
votes
Fixed

[Android] "WebCamTexture" does not work with TOF/Depth cameras

Mobile

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Jun 18, 2019

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Version/s: 2018.3.14f1, 2019.1, 2019.2, 2019.3, 2020.1.0a1

Reproduction steps:1. Open "1163718" project2. Build & Run for Android3. Press "Switch Camera" until you see a black screen Expe... Read more

0
votes
Fixed

[Anima2D] NullReferenceException when upgrading the package to version 1...

2D

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Jun 26, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open tester-submitted project (Anima2DRepro)2. Navigate to the Asset Store and import the Anima 2D package (vers... Read more

0
votes
Not Reproducible

[Standalone Build] Player is not running in windowed mode when Resolutio...

Windows

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Jun 27, 2019

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Version/s: 2019.1.0f2, 2019.2.0b8, 2019.3.0a8

The Standalone Player is built with full screen, even though Fullscreen Mode was selected as windowed Steps to Repro: 1. Create a ne... Read more

0
votes
By Design

[Animation] AnimationClips from Asset Store do not play in Preview

Animation

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Jun 27, 2019

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Version/s: 2019.2.0b8

[Animation] AnimationClips from Asset Store do not play in Preview. Steps to reproduce:1. Create a new project.2. Go to Project wind... Read more

0
votes
Won't Fix

AssetPreview.GetMiniTypeThumbnail returns null for MonoBehaviour and cus...

uGUI

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Jun 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1164970-GetMiniTypeThumbnailReturnsNullForMonoBehaviour.zip")2. Open the repro ... Read more

0
votes
Duplicate

Built player crashes in Baselib_Memory_Free when #if UNITY_EDITOR define...

Serialization

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Jan 30, 2020

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Version/s: 2018.4, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (CrashAtStart_Serialization.zip)2. Build and run the project Expected result: the pl... Read more

0
votes
Not Reproducible

[Mesh] Crash in Mesh.SetSubMeshImpl

Graphics - General

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May 07, 2020

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Version/s: 2019.2

MeshDataBindings::SetSubMeshImpl -> UpdateSharedDataSubMeshVertexRange GetVertexBufferRange(::GetSubMeshBuffer32(submesh, &da... Read more

1
votes
By Design

[iOS][ARKit XR plugin]Using Universal as Architecture type to build ARKi...

Package: ARKit

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Aug 19, 2019

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Version/s: 2019.1.5f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "arfoundation-samples.zip"2. Open "SampleUXScene.unity" scene3. Change to iOS platform4. Make ... Read more

0
votes
Fixed

TextureImporter.wrapMode returns -1 when Texture's Wrap Mode is not changed

Asset - Importers

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Dec 11, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce:1. Open the attached project2. Select Test->Run in the top toolbar3. Inspect the Console Window Expected result:... Read more

1
votes
Fixed

[Mac] Video alpha channels are flipped vertically when transcoding to H2...

Video

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Jun 24, 2019

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Version/s: 2019.1.0b1, 2019.2.0a1, 2019.2.0b6, 2019.3.0a1

How to reproduce:1. Open the attached project ("dancer.zip")2. Select "dancer1.webm" file in the Assets window3. In the Inspector, c... Read more

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