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1
votes
Active

The water normal map and waves fade out when moving away from the origin

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. In Game view, observe t... Read more

0
votes
In Progress

The "com.unity.template.urp-blank" and "com.unity.template.hdrp-blank" t...

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.4.0a1

Reproduction steps:1. Create a new “com.unity.template.urp-blank” or “com.unity.template.hdrp-blank” template project2. Open the Pro... Read more

1
votes
Active

[URP]Camera Output Texture has wrong scale when using Bilinear Upscale F...

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0b2, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-104879_OutputTextureRenderScale“ project2. Open the “SampleScene”3. Ensure Assets/Settings/PC_RPAss... Read more

0
votes
Fixed

'Unwrapping.GenerateSecondaryUVSet' does not work with submeshes when th...

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Jun 16, 2025

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Version/s: 2022.3.63f1, 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “LightmapUVBug.zip“ project2. Open the “SampleScene“3. Select "Mesh.065" and focus on it in the Scene v... Read more

0
votes
Fixed

Errors are thrown when a GameObject with Trail Renderer is selected in t...

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b6

How to reproduce:1. Open the attached “Trail errors” project2. Open the “SampleScene”3. Enter Play mode4. Switch to the Scene view5.... Read more

0
votes
Active

Canvas type ShaderGraph Materials are not updated in the Scene when they...

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “MaskedImagesBug.zip“ project2. Open the “OutdoorsScene“3. Focus on the Game view4. Select the “Shaders... Read more

0
votes
Fixed

Terrain disappears in Debug Draw Mode when Draw Instanced is enabled

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b5

How to reproduce:1. Create a new 3D project2. Add Terrain and a Cube to the Scene3. In the Terrain Settings in the Inspector, enable... Read more

0
votes
Fixed

A custom bindable UIToolkit Element cannot be bound in the Editor when i...

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Jun 16, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “ObjectInhTest.zip“ project2. Open the “SampleScene“3. Select the “BugExample.asset“ Asset in the Proje... Read more

2
votes
Active

Rendering errors are thrown when canceling full screen on OpenGL API Win...

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Jun 14, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “Sample“ project2. Open the “SampleScene“3. Build and run the project on the Windows platform with “Dev... Read more

0
votes
Fixed

Game view fails to render and becomes dark when the Screen Space Lens Fl...

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Jun 14, 2025

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Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0a1

How to reproduce:1. Open the “CustomRP“ project2. Open the “SampleScene“3. Navigate to the Default Volume Profile Asset (Assets → Se... Read more

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