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[WebGL] Particles are not visible when built with Mesh Render Mode
How to reproduce:1. Open "repro" project (Mesh Render Mode is set in Particle System)2. Enter Play Mode and observe the Game view3. ... Read more
[Mac][Audio] FMOD console error is thrown and there is no audio in the E...
How to reproduce:1. Set up ZoomAudioDevice (known to cause the issue) on a MacMini computer2. Make sure there are no audio input or ... Read more
Crash on ReflectionProbes::PresentProbe when calling ReflectionProbe.Ren...
Reproduction steps:1. Open user's attached project and scene "Test"2. Enter Play Mode--observe crash Reproducible with: 2018.4.23f1,... Read more
Folders are opening when trying to open them from Editor
How to reproduce:1. Open the attached "Repro" project2. In Project Window select the "Test" folder -> Mouse right-click -> Ope... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when URPMat...
Reproduction steps:1. Open user's attached project "ECSSamples" and scene "SpawnAndRemove"2. Enter Play Mode and wait for about a mi... Read more
Mesh.RecalculateTangents drops 3rd & 4th component of UV0 (for Vector3/V...
How to reproduce:1. Open the attached project's Scene labeled "Temp"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more
[IL2CPP] XmlSerializers [XSD, XGEN] loading times are slow
Reproduction steps:1. Open user's attached project in "XmlSerializers.zip"2. Make sure the iOS device you will be using is connected... Read more
[UITOOLKIT] Float culture-specific parsing issues
Run the UIToolkit editor tests with a culture where "," is the decimal point (e.g. Swedish, Spanish, Norwegian, Italian, German, Fre... Read more
Sprite Shape without assigned Profile crashes builds at startup on IL2CP...
Sprite Shape without assigned Profile crashes builds at startup on IL2CPP backend Repro Steps:1. Start with a scene that has a Sprit... Read more
[IMGUI] SearchField style in a custom Editors window does not match Edit...
How to reproduce:1. Open the attached project "1243420.zip"2. Click "Tools" > "BugTest Window"3. Start typing in a "BugTest" wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window