Search Issue Tracker
Engine integrated Ads SDK fails to initialize on iOS with .ipa builds
Ads fails to initialize on iOS with .ipa build or when published to TestFlight/App Store 1. What happened Also reported by several u... Read more
Profiler is using unusual amounts of memory leading to Fatal Error
Profiler is using unusual amounts of memory leading to Fatal Error. If you open profiler window with "Record" enabled and enter Play... Read more
Mass placing trees on terrain with a colliders enabled results in crash ...
How to reproduce:1. Open attached "TreeCollidersRepro" project and open "save 3" scene2. Play the game, crash doesn't occur, exit pl... Read more
Camera stops rendering in game view after executing Handles.DrawCamera o...
To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Look at game view Expected result: Game view s... Read more
MissingReferenceException is thrown when undoing prefab's changes inside...
Reproduction steps:1) Open attached project2) Open "rep" scene3) Make some changes (change position or color, doesn't matter) to pre... Read more
Handles.DoPositionHandle throw NullReferenceException on DoPlanarHandle ...
To reproduce: 1. Open attached project.2. Execute menu item: BUG/Open Editor Window3. Press anywhere on newly opened custom editor w... Read more
Editor crashes while trying to perform "Reimport All" operation
Assigned to Scripting team according to stack trace. Was able to reproduce only once. Steps:1. Open attached project2. Right-click i... Read more
NavMeshAgent is not added when loading scene from AssetBundle
Steps to reproduce:1. Open User's attached project2. Open scene "Main"3. Press Play. Notice: object is moving, a magenta line is see... Read more
[Terrain] MissingReferenceException after deleting a Terrain using a cus...
Console gets spammed with a MissingReferenceException after a terrain with a modified custom material is deleted from the scene. Rep... Read more
Shader compiler crashes with large arrays
Reproduction Steps:1- Download attached "TestShader.shader".2- Open a new Unity project and import downloaded shader. Expected Resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved