Search Issue Tracker

Fixed

Votes

0

Found in

5.5.1f1

Issue ID

874227

Regression

Yes

Engine integrated Ads SDK fails to initialize on iOS with .ipa builds

Ads

-

Ads fails to initialize on iOS with .ipa build or when published to TestFlight/App Store

1. What happened

Also reported by several users starting in 5.5.0p3. Works when deployed/testing locally on iOS device directly from Xcode, however fails when building .ipa file and installing that.

From Game Performance service have following report for a published build on Apple TestFlight:
EntryPointNotFoundException: Unable to find an entry point named 'UnityAdsEngineSetReadyCallback' in '__InternalDynamic'.

Workaround is to use Ads SDK from asset store package: https://www.assetstore.unity3d.com/en/#!/content/66123

2. How we can reproduce it using the example you attached

1. Clone https://github.com/Unity-Technologies/unity-ads-engineintegration-test
2. Test locally by running from Xcode, verify ads are shown
3. In Xcode, select Project->Archive
4. In the Archives window, select Export -> "Save for Development Deployment"
5. Install the produced .ipa file, e.g. using iTunes

Expected: Ads are shown
Actual: Ads not shown

Comments (5)

  1. 12c937ad96dc164b28237994832b266f?d=mm

    DINmatin

    Jun 12, 2018 08:51

    still happens in 2018.1.4
    videoAds showing in editor (i.e. its test-dummy), but when building to phone,
    nothing happens after calling void ShowRewardedAd()
    like described in the docs:
    https://docs.unity3d.com/ScriptReference/Advertisements.Advertisement.Show.html

  2. 20369b516ed953bf025e0720f72998d2?d=mm

    moffata2

    Jun 08, 2018 10:26

    This is happening me now in 2018.1. Is there a fix for it. Will the ads sdk still work now?

  3. 7d23546b44727785471007a82fa6a3c5?d=mm

    savantedroid

    May 22, 2018 22:14

    It is still an issue with 2018.1. How come it is fixed?

  4. D6b03243349272fb118bd7e2f54ee8a1?d=mm

    Andragorn

    May 14, 2018 13:11

    This is still an issue. Using Unity 2018.1. Published to App store/ test flight - Unity ads not working.

  5. 15296e833e5cab37a34b879674c4fb05?d=mm

    Emre_U

    Jun 02, 2017 22:04

    This is actually still stopping ads in Unity 5.6.1f1 in IOS builds. For future bugs like this kind please please put a warning or something. The problem: it looks working in the editor and in test builds and when you push it to IOS (Which is a pain in the arse to pass review) you see it is not working?!! I am not even talking about the lost advertisement revenue.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.