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OnMouse_ event handlers warning appears when building for Android/ iOS/tvOS
“Game scripts or other custom code contains OnMouse_ event handlers. Presence of such handlers might impact performance on handheld ... Read more
Using different Play Mode Script options makes Animation Rigging behave ...
How to reproduce:1. Open the user's attached "AddressablesAnimationRiggingBug.zip" project2. Open the SampleScene Scene3. Open the A... Read more
Assertion Failed printed and Editor crashes when changing a Transform th...
How to reproduce:1. Open the attached project (case_1324447-RectTransformCrash)2. Open SampleScene3. Click Play Expected result: No ... Read more
[OSX] Undo/redo actions while dialog windows are open do not repaint the...
Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more
Failed to load libmain.so when using Unity as a library and opening it i...
How to reproduce:1. Open attached project "uaal-bug-unity" in "uaal-bug.zip"2. Enable export project in Build Settings3. Build the p... Read more
[Cinemachine] Assertion failed on expression is thrown on undoing after ...
[Cinemachine] Assertion failed on expression is thrown on undoing after removing "CinemachineVirtualCamera" in prefab On undoing aft... Read more
Flicker happens when virtual camera in timeline switches to another with...
Reproduction steps:1. Open attached project "Camera_flashes.zip" and scene "Repro"2. In Hierarchy window, select Test/timeline GameO... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more
[Big Sur] Profiler cannot be connected to build when using Autoconnect P...
Steps to reproduce:1. Create a new project2. Open Profiler window3. Open Build Settings4. Check "Development Build" and "Autoconnect... Read more
Addressable Group Advanced Options section in the Inspector gets closed ...
How to reproduce:1. Open the user's attached project2. In the Project window open Assets > AddressableAssetsData > AssetGroups... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field