Search Issue Tracker
InvalidCastException is thrown with specific Layout when selecting anyth...
How to reproduce:1. Open the user's attached project2. Load the user's provided Layout (Window -> Layouts -> Load Layout from ... Read more
HDRP Bloom effect creates artifacts on the object's contour when "Main C...
How to reproduce:1. Open the attached project from "TestBloomWithUseRenderGraphOption.zip"2. Open Scene "TestBloomWithUseRenderGraph... Read more
[HDRP] SSGI Denoise and SSGITrace has poor performance
How to reproduce:1. Open the user's attached project2. Open the "SampleScene" Scene3. Select the "Main Camera" GameObject in the Hie... Read more
IL2CPP fails code conversion for Enum.HasFlag case
IL2CPP fails to convert correct IL code that use an enum cast to an object C:/UnityProjects/EMERGE_Home_Kopie/Library/Bee/artifacts/... Read more
Multiple errors appear in the Console when building for IL2CPP
How to reproduce:1. Open the user's attached project2. Build the project for IL2CPP3. Observe the Console Expected result: There are... Read more
Console becomes empty and "ArgumentOutOfRangeException" error is spammed...
How to reproduce:1. Create a new project2. Open the Build Settings (File->Build Settings...)3. Switch to the Android Platform4. A... Read more
'No <...> module loaded' screen remains after adding module to the open ...
How to reproduce:1. Create a new Unity project2. Without closing Unity, open Unity Hub3. Add any module to the opened editor4. After... Read more
ShaderGraph Swizzle Node's color channels are not displayed as options w...
How to reproduce:1. Create an HDRP template project2. Create a "Lit Shader graph" e.g.3. Create a "Swizzle Node"4. Observe in the dr... Read more
Shaders imported from Blender break inside Unity
How to reproduce:1. Open the user's attached project2. Open the "Eye" Scene3. Observe the "Eye1 Variant" GameObject and "EyeFromBlen... Read more
[Profiler] Current frame button initially hides profile frame marker
How to reproduce:1. Open new Unity Project2. Enter Play Mode3. In Profiler window, stop recording after a few seconds4. In Profiler ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled