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androidlib plugins should default to Android
The directories with .androidlib "extension" should by default be marked as compatible only with Android. Repro: * Make a ... Read more
UV1 data is lost during AssetBundle build when Optimize Mesh Data is on
How to reproduce: 1. Open the attached project "liltest2022-standalone.zip" 1a. When opening in early Unity versions the following... Read more
[Documentation] Ray Tracing Getting Started manual out of date
[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Ray-Tracing-Getting-Started.html] -> Rende... Read more
[Android] The video lags/glitches when played on Android
Reproduction steps: 1. Open the attached Project “ReproProject” 2. Build and run the Project on Android 3. Click the “video” butt... Read more
TextMeshPro just one line is allowed in the Input Field if the Line Limi...
How to reproduce: 1. Open the user’s attached “IN-61685_MultiLineBugReportProject.zip” project 2. Enter Play Mode 3. In the top I... Read more
Slider with randomization on gets pushed out of the window
If you set randomization so that it covers the whole slider, the UI will be pushed outside of the window when making it smaller *... Read more
InitializationOperation does not fail when child operations fail.
The initialization operation should return the state failed if loading locales or preloading failed. See for more info: http... Read more
Animation Preview window artifacts when selecting a clip using HDRP
Reproduction steps: 1. Open the attached “FbxBug” project 2. Select the “BoxAniTemp.fbx” Model in the Project window 3. Open the ... Read more
[Android] GPU FrameTime is obtained incorrectly with too high values in ...
How to reproduce: 1. Open the "IN_61657" project 2. In the Project Settings make sure OpenGLES3 Graphics API is selected 3. In the B... Read more
[Android] AdmobSDK banner ad disappears when the device goes to the home...
Reproduction steps: 1. Open the user’s “AdMobHelloWorld.zip” attached project 2. Build and run the Player (File > Build And Run) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Constant console errors when using Min/Max Slider in PlayMode
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- [Linux] AutoLocale log is logged when opening a project
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time
- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices