Search Issue Tracker
Fixed in 2022.3.17f1
Fixed in 2022.3.X, 2023.2.X, 2023.2.5f1, 2023.3.X
Votes
0
Found in
2023.2.2f1
Issue ID
UUM-57200
Regression
No
[Documentation] Ray Tracing Getting Started manual out of date
[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Ray-Tracing-Getting-Started.html] -> Render Pipeline Wizard setup -> Step 1
Expected: Step 1 accurately represents the actions that you can take in the Editor
Actual: The actual path is Window -> Rendering -> HDRP Wizard
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Resolution Note (fix version 2023.3):
Fixed in 2023.3.0a19
Resolution Note (fix version 2023.2):
Documentation for 2023.2 Render Pipeline Wizard Setup is up-to-date
Resolution Note (fix version 2022.3):
Fixed in 2022.3.17f1