Search Issue Tracker
Fixed in 2022.3.17f1
Fixed in 2022.3.X, 2023.2.X, 2023.2.5f1, 2023.3.X
Votes
0
Found in
2023.2.2f1
Issue ID
UUM-57200
Regression
No
[Documentation] Ray Tracing Getting Started manual out of date
[https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Ray-Tracing-Getting-Started.html] -> Render Pipeline Wizard setup -> Step 1
Expected: Step 1 accurately represents the actions that you can take in the Editor
Actual: The actual path is Window -> Rendering -> HDRP Wizard
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
Resolution Note (fix version 2023.3):
Fixed in 2023.3.0a19
Resolution Note (fix version 2023.2):
Documentation for 2023.2 Render Pipeline Wizard Setup is up-to-date
Resolution Note (fix version 2022.3):
Fixed in 2022.3.17f1