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Fixed

Fixed in 2023.2.12f1, 2023.3.0b8

Votes

0

Found in

2023.2.2f1

2023.3.0a17

Issue ID

UUM-57188

Regression

Yes

Slider with randomization on gets pushed out of the window

--

-

If you set randomization so that it covers the whole slider, the UI will be pushed outside of the window when making it smaller

*Repro*
# Toggle volume randomization on
# Set min to -80
# Drag the side of the window to make it smaller

Expected: The volume slider adapts to the window size

Actual: The volume slider keeps it's size so that the volume input field gets pushed outside of the window

*Note*

If you do this with pitch, set pitch to 2 with min -1200 and max 1200 and you get an error. The error also appears when you set audio clips count to 50 and maximizing then minimizing the window.

*Stack trace*
{code:java}
Layout update is struggling to process current layout (consider simplifying to avoid recursive layout): EditorPanelRootElement unity-panel-container149 (x:0.00, y:0.00, width:570.50, height:541.00) world rect: (x:0.00, y:0.00, width:570.50, height:541.00)
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace () (at /Users/kristinnbragi/gitrepo/23.2/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEngine.UIElements.UIRLayoutUpdater:Update () (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Renderer/UIRLayoutUpdater.cs:177)
UnityEngine.UIElements.VisualTreeUpdater:UpdateVisualTreePhase (UnityEngine.UIElements.VisualTreeUpdatePhase) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/VisualTreeUpdater.cs:114)
UnityEngine.UIElements.Panel:UpdateForRepaint () (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Panel.cs:1186)
UnityEngine.UIElements.Panel:Repaint (UnityEngine.Event) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/Panel.cs:1252)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/UIElementsUtility.cs:475)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/UIElementsUtility.cs:225)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) (at /Users/kristinnbragi/gitrepo/23.2/Modules/UIElements/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (at /Users/kristinnbragi/gitrepo/23.2/Modules/IMGUI/GUIUtility.cs:206) {code}

  1. Resolution Note (fix version 2023.3.0b8):

    Fixed an issue in the audio random container where the sliders in some cases would push the textfield out of the window when randomisation is enabled.

  2. Resolution Note (fix version 2023.2.12f1):

    Fixed an issue in the audio random container where the sliders in some cases would push the textfield out of the window when randomisation is enabled.

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