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[iOS] Application versions containing more than 3 non-negative integers ...
Reproduction steps:1. Open a new or existing project2. Go to Player Settings (Edit -> Player Settings)3. Switch to iOS tab4. Ente... Read more
[iOS] [GLES 2] RectMask2D not working correctly
Reproduction steps:1. Open project in "RectMaskBug.zip"2. Build for iOS and Deploy the application to an iOS device using Xcode3. In... Read more
Editor crashes at compute shader importing if shader compiler spawning f...
On some obscure situations the shader compiler process spawning can fail despite of multiple retries. In this case the editor can cr... Read more
Shape of the Shadow is not rendered properly when zooming in at the cert...
How to reproduce:1. Open the attached "ShadowTest.zip" project and ShadowTest scene2. In the Hierarchy window, select Main Camera Ga... Read more
ETC Texture Compressor's Fast, Normal, Best properties stay in "Legacy" ...
How to reproduce:1. Open the attached "1277170_ETCTexture.zip" project2. Go to File -> Project Settings3. Select the Editor categ... Read more
Sprite is offset and distorted when using the Sprite Renderer Flip optio...
How to reproduce:1. Open the attached project named "Case_1275228"2. Open the SampleScene3. Switch to Game view and check if the sel... Read more
[SceneViz] CTRL + I (inverse selection) will ignore objects that aren't ...
1. Open new scene2. Create multiple objects in the scene3. Make one of them not pickable from the hierarchy (hand icon on the left o... Read more
InputSystem not mapping keyboard keys properly on Linux
Keys are not mapped correctly when using the new input system in Linux. For example: The ',' key is mapped to ';'The '/' key is mapp... Read more
Editor crashes when upgrading/downgrading between 2020.1 and 2020.2
How to reproduce:1. Create a new project named "20201" (2020.1.0b10 or above)2. Close the Unity Editor3. Copy the files from the att... Read more
The Input is delayed when adding the user Input in the "Extensions handl...
How to reproduce:1. Open the attached "UnityBugReport.zip" project2. Navigate to Edit/Preferences/External Tools3. Set Rider as the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked