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0
votes
Fixed

Compiler error is thrown in the Console log when assigning a value to a ...

Scripting

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Sep 07, 2020

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Version/s: 2019.4, 2020.1.4f1, 2020.2

How to reproduce:1. Open the attached "1275953_repro.zip" project2. Open the NewBehaviourScript.cs script3. Observe the NewBehaviour... Read more

1
votes
Fixed

[iOS 14] ARKit meshing causes application hang after 20 minutes

Package: ARKit

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Aug 31, 2020

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Version/s: 2019.4, 2019.4.7f1, 2020.2

How to reproduce:1. Open the attached 'arfoundation-samples-preview.7.zip'2. Build 'Meshing' Scene for iOS3. Deploy Xcode project to... Read more

0
votes
Won't Fix

[WebGL1.0] LineRenderer lines are distorted/blurred when using WebGL 1.0...

WebGL

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Sep 08, 2020

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Version/s: 2018.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "TestScene"2. Go to the Build Settings (File->Build Settings)3. Swi... Read more

0
votes
Fixed

[Editor] "Gizmos" and "Layer Collision Matrix" Properties tooltip missin...

Physics2D

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Sep 09, 2020

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Version/s: 2017.4.40f1, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b3

The tooltip is missing for "Gizmos" and "Layer Collision Matrix" Properties under "Physics2D" in the "Project Setting" window, Refer... Read more

0
votes
Fixed
0
votes
Fixed

[DX12] DrawMeshInstancedIndirect fails to render opaque pass when DX12 i...

DirectX12

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Sep 09, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b3, 2020.2

How to reproduce:1. Open the attached project2. Check if DX12 API is used3. Build the TestScene4. Launch the Build and observe the s... Read more

0
votes
Fixed

GameObjects area affected by the Reflection Probe is white when any othe...

Vulkan

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Jul 24, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open the attached project "1265587.zip"2. Open the "Test" Scene Expected result: smooth reflection is visible on... Read more

0
votes
Fixed

[Shaders] Compute shader preprocessor warnings and errors don't get forw...

Shader System

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Sep 09, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps:1) Create a ComputeShader asset2) Add line "#pragma exclude_renderers asdfasdf0" to the source of the asset (the ... Read more

2
votes
Fixed

[IL2CPP] Nested generic limit error is thrown when using Sprache and inc...

IL2CPP

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console4. Exit the P... Read more

0
votes
Fixed

A GameObject in the Hierarchy gets highlighted when selecting a package ...

Scene Hierarchy

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Sep 10, 2020

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Version/s: 2020.2.0b2

How to reproduce:1. Create a new project2. Open the Hierarchy (Window->General->Hierarchy)3. Open the Package Manager (Window-... Read more

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