Search Issue Tracker
Asset Bundles non-deterministic behavior with CRCs and hash when a video...
How to reproduce:1. Extract the “Universal_3D_6000_0_47f1.zip“ in two different directories2. Open the two instances of the “Univers... Read more
Circle handle of the Game view scale slider bar disappears when the scal...
How to reproduce:1. Open the “PollinationPanic“ project2. Open the Game view3. Set the Scale of the Game view to 1x4. Observe the ci... Read more
Crash with multiple stack traces when playing video on a render texture ...
Reproduction steps:1. Open the attached project "CrashProj"2. Enter the Play mode Expected result: Video is played back on a quadAct... Read more
'Mouse.WarpCursorPosition' does not warp cursor position when used with ...
How to reproduce:1. Open the “CursorBug.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Press the Spacebar5. Observe the G... Read more
Slider Fill Area disappears after undoing “Set Native Size” change
Steps to reproduce:1. Create a project2. Create Canvas and Slider GameObjects in the Hierarchy3. Select Fill GameObject in the Hiera... Read more
Scene Views breaks and errors are spammed in the Console when the Game v...
How to reproduce:1. Open the “SceneCorruption.zip“ project2. Dock the Game view to the bottom of the screen3. Change the Aspect Rati... Read more
Domain Reload loading popup is dark when Editor Theme is set to "Light"
Steps to reproduce: Create a new Unity project using the Universal 3D template Set the Editor Theme to "Light" in the Preferences wi... Read more
Visual artifacts appear when the HD Dynamic Resolution Component changes...
Reproduction steps:1. Open the attached project "ReproProj"2. Go to PikPok > Build Configs3. Select “QA” in the left panel4. Clic... Read more
Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...
How to reproduce:1. Open the attached “IN-103549” project2. Enable Debug mode3. Open the “AddressablesAssetGroup.cs” (IN-103549\Libr... Read more
[macOS] network permission shows the name of previously closed app when ...
How to reproduce:1. Open the “IN-103579_2159892_PermissionTwoAppsMacOS” folder2. Open the “PrmSampleTestA” project3. In Build profil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject