Search Issue Tracker
Fixed
Fixed in 6000.2.1f1, 6000.3.0a5
Votes
0
Found in
6000.0.53f1
6000.1.12f1
6000.2.0b5
6000.3.0a4
Issue ID
UUM-108647
Regression
Yes
'Mouse.WarpCursorPosition' does not warp cursor position when used with 'Cursor.ForceSoftware'
How to reproduce:
1. Open the “CursorBug.zip“ project
2. Open the “SampleScene”
3. Enter Play Mode
4. Press the Spacebar
5. Observe the Game view
Expected result: The Cursor is warped instantly
Actual result: The Cursor is not warped until the mouse is moved
Reproducible in: 6000.2.0a2, 6000.2.0b5
Not reproducible in: 6000.1.7f1, 6000.2.0a1
Could not test in: 2021.3.52f1, 2022.3.63f1, 6000.0.51f1 (cursor texture is not visible)
Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment