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1
votes
Fixed

Component with hideFlags set to HideInInspector remains hidden when the ...

Inspector Framework

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May 25, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

To reproduce:1. Open attached project ("case_1250355.zip")2. Attach a "Hidden" Script to a "Test" Game Object3. Notice that the "Hid... Read more

0
votes
Won't Fix

[WebGL] Texture is missing when Graphics.Blit() method is called for a s...

WebGL

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May 25, 2020

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Version/s: 2017.4, 2018.4.9f1, 2020.2

How to reproduce:1. Open user's attached 'Project.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe that three tex... Read more

1
votes
Fix In Review

[Animator] Animated object's transforms are overridden by the Update() f...

Animation

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Apr 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project "case_1239258-Animation_Bug.zip"2. In the Project window under "Assets/Scenes" open ... Read more

0
votes
Fixed

Game view Stats window shows different Tris and Verts values on OSX and ...

URP Features

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Apr 03, 2020

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Version/s: 2018.4, 2019.3.7f1, 2020.2

How to reproduce:1. Open the "Game" Scene in the user-attached Unity project on OSX and Windows machines2. In the Game view's Contro... Read more

0
votes
Fixed

Unity overrides certain scripts even when they are named differently

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May 26, 2020

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Version/s: 2018.4.23f1, 2019.3, 2020.1, 2020.2

When importing a certain package that has a similar named script - in this case - "ScrollRectOcclusion" vs "UI_ScrollRectOcclusion" ... Read more

0
votes
Fixed

WebGL Template variables are inlined

WebGL

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Feb 20, 2021

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Version/s: 2018.4.32f1, 2021.1.0a2, 2021.1.0b7, 2021.2

How to reproduce:1. Open the attached project "Project-Q.zip"2. Open Project Settings > Player > WebGL > Resolution and Pre... Read more

1
votes
Fixed

Prefab Component order in the Inspector window is reverted upon exiting ...

Scene Management

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Sep 03, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open user-submitted project (ReproPrefabComponentOrderBug.zip)2. Open the ReproScene3. Open 'RootPrefab' GameObj... Read more

0
votes
Won't Fix

[FXC Crash] Shader Compiler internal error thrown when reimporting shade...

Shader System

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May 24, 2020

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Version/s: 2018.4, 2019.3, 2019.3.1f1, 2020.1, 2020.2

Reproduction steps:1. Open attached project "1250058"2. In the Project folder, right-click on "case_1250058-ffCrash" and reimport it... Read more

0
votes
Fixed

Crash in Shader::GetSubShaderWithTagValue after loading a scene asynchro...

360VR

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May 21, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open tester-attached project (RecorderBug.zip)2. Open the CrashScene3. Open the Unity Recorder window4. Add a ne... Read more

0
votes
Fixed

[Bug] Included cginc files are missing from dependencies when exporting ...

Shader System

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May 26, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.1.0b9, 2020.2

How to reproduce:1. Open the attached "ShaderDependencyIssue-2020.1" project2. Right-click "MyMaterial" from the Assets folder3. Cli... Read more

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