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Different AssetReferenceSprite cannot be selected in the Inspector when ...
How to reproduce:1. Open the attached project "case_1247743-AddressableAsset"2. Open the Scene "SampleScene"3. Select the GameObject... Read more
Model's texture is broken (black/glitchy) when Mesh Compression is set t...
How to reproduce:1. Open the attached 'project-1249407.zip' project2. Load the 'BrokenUVs' scene3. Observe the texture of the object... Read more
The value of Input.inputString is empty when F key is pressed
How to reproduce:1. Open the attached 'project-1249394.zip' project2. Enter Play mode3. Press 'f' key several times4. Observe the Co... Read more
OnPostprocessAllAssets causes memory leak when EditorSceneManager.NewSce...
Reproduction steps:1. Open attached project ("SaveMemoryLeak2019.3 Debug.zip")2. Click Top menu->Test Me->Create New Scene3. O... Read more
[UIR] Exception thrown on applying changes of "Sprite Import Settings" i...
When Editor in the Play Mode along with Sprite Editor window is opened, Switching Skinning Editor mode to Sprite Editor and apply ch... Read more
Timeline animation does not update Cinemachine Dolly Cart position when ...
How to reproduce:1. Open user-submitted project (CinemachineTest.zip)2. Open the SampleScene3. Enter Play Mode Expected result: the ... Read more
Crash in Shader::GetSubShaderWithTagValue after loading a scene asynchro...
How to reproduce:1. Open tester-attached project (RecorderBug.zip)2. Open the CrashScene3. Open the Unity Recorder window4. Add a ne... Read more
UnityLinker fails to run when Assembly Definition Asset is named InputMo...
How to reproduce:1. Open user's attached project2. Make sure Scripting Backend property is set to IL2CPP in the Player Settings3. Go... Read more
[Android] Black Screen on Android When Switching App During In-App-Purchase
How to reproduce:1. Build and run the "Project.zip" Project to Android2. Click on the Button in the scene to open IAP prompt3. While... Read more
Crash on buffer_add_value_full when debugging with code editor attached
How to reproduce:1. Open the attached '1249172.zip' project2. Open 'Main' Scene3. Open 'CameraManager.cs' Script with Rider4. Set a ... Read more
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