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[Android] Exported project is unable to be built on Android Studio Chipm...
Steps to reproduce: • Export any Android Project • Try running the exported project on Android Studio Result: errors are thrown upo... Read more
Camera Clear Flags Don't Clear and Depth Only do not work for left eye i...
Reproduction steps: 1. Open the user's attached "XREyeProblem.zip" project 2. Enter the Play mode Expected result: The camera's Cle... Read more
[DirectX11] [URP] Incorrect render result in Play Mode when Graphics API...
Reproduction steps: 1. Open the attached project "ConstantBufferUpdateIssue.zip" 2. Go to Player Settings and set the Graphics API t... Read more
No error if setting a property with the same name but different types
STR: 1. Create a new project using the 3D template 2. Copy the attached script to the Assets folder 3. Assign this script to the mai... Read more
UnityWebRequest interrupted before completion causes memory leak
Reproduction steps: 1. Open user-submitted project 2. Open the "TestScene" scene in the Assets folder 3. Open Profiler by navigating... Read more
Sprite Texture gets unassigned when entering Play Mode
How to reproduce: 1. Open the attached "1387808.zip" project 2. Open the "StartupScene" Scene 3. Select the "_GameController" GameOb... Read more
Depth texture “_CameraDepthTexture” is not recognized when building for ...
Reproduction steps: 1. Open the user’s attached project 2. In the Project window select the “Depth” shader file 3. Make sure ther... Read more
Baking stalls with terrains containing lots of holes
Steps to reproduce: 1. Download the attached project (DrArm-TerrainHolesRepro) 2. Open the TerrainRepro scene 3. Generate lighting ... Read more
[Editor] Scene View is not adhering to the last mode it was left in when...
Reproduction steps: 1. Open the attached project "RepoProject.zip" 2. Set the Scene view to 2D 3. Upgrade the project to 2021.2, 202... Read more
Crash on delete_object_internal_step1 when using Graphics.RenderMesh to ...
How to reproduce: 1. Open the attached project from "crashSprite.zip" 2. Open Scene "Main" 3. Enter and Exit Play Mode (do this coup... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion