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Camera Clear Flags Don't Clear and Depth Only do not work for left eye i...
Reproduction steps:1. Open the user's attached "XREyeProblem.zip" project2. Enter the Play mode Expected result: The camera's Clear ... Read more
[DirectX11] [URP] Incorrect render result in Play Mode when Graphics API...
Reproduction steps:1. Open the attached project "ConstantBufferUpdateIssue.zip"2. Go to Player Settings and set the Graphics API to ... Read more
No error if setting a property with the same name but different types
STR:1. Create a new project using the 3D template2. Copy the attached script to the Assets folder3. Assign this script to the main c... Read more
UnityWebRequest interrupted before completion causes memory leak
Reproduction steps:1. Open user-submitted project2. Open the "TestScene" scene in the Assets folder3. Open Profiler by navigating to... Read more
Sprite Texture gets unassigned when entering Play Mode
How to reproduce:1. Open the attached "1387808.zip" project2. Open the "StartupScene" Scene3. Select the "_GameController" GameObjec... Read more
Crash on FontEngine_CUSTOM_GetFaceInfo_Internal when entering Play mode
Reproduction steps: Open the attached project “FontCrash.zip“ Enter Play mode Expected result: Play mode is entered successfullyActu... Read more
Getting the current process name returns Null when building with IL2CPP
How to reproduce:1. Open user-attached project “2022.2 Beta Project”2. Build the project with the IL2CPP Scripting Backend3. Observe... Read more
[Android] Object movement stutters on Android even with constant Time.de...
Reproduction steps:1. Open the attached project "TimeDeltaTimeRepro.zip"2. Switch to Android3. Build to a device Expected result: ob... Read more
[Editor] Scene View is not adhering to the last mode it was left in when...
Reproduction steps:1. Open the attached project "RepoProject.zip"2. Set the Scene view to 2D3. Upgrade the project to 2021.2, 2022.1... Read more
Crash on delete_object_internal_step1 when using Graphics.RenderMesh to ...
How to reproduce:1. Open the attached project from "crashSprite.zip"2. Open Scene "Main"3. Enter and Exit Play Mode (do this couple ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera