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Assets are referenced by ManagedStaticReferenced when Scene is unloaded ...
How to reproduce: 1. Open the attached 'UiMaskBug.zip' project 2. Open 'Empty Scene' Scene 3. Enter Play Mode 4. Press 'Load' button... Read more
Images with EncodeToPNG encoding have blue tint when TextureFormat.R8 fo...
How to reproduce: 1. Open the attached '1239813.zip' project 2. Open 'Script' script and observe textures' TextureFormat 3. Enter Pl... Read more
Select material window closes when clicking on it immediately after it w...
Steps to reproduce: 1. Open the project from the attached file "1246110.zip" 2. In Hierarchy select the "Cube" GameObject 3. In the... Read more
Preset window does not dissapear when Curve Editor is closed
Steps to reproduce: 1. Create a New Project 2. Create -> Effects -> Particle System Force Field 3. Inspector -> Direction -> X 4. Cl... Read more
[Vulkan] Framedebugger GameView preview is all white when using Vulkan A...
How to reproduce: 1. Open the attached project 2. Make sure your Editor is using Vulkan API (Project Settings > Player > Other Setti... Read more
UV Charts view displays texture artifacts when Scenes are switched
How to reproduce: 1. Open the attached project named "Case_1248503" 2. Open the SampleScene and bake lighting 3. Switch to Scene UV ... Read more
[Android] ASTC encoding in TextureImporter is producing lower image qual...
Reproduction steps: 1. Open the attached project ("1313196Repro.zip") 2. Open the "SampleScene" scene 3. Switch to the Android platf... Read more
[iOS] Application crashes when calling Texture2D.GetNativeTexturePtr mul...
Reproduction steps: 1. Open customer's attached project in "NUPforUnityLatest2018.zip" 2. Build the project for iOS 3. Deploy the pr... Read more
[Scene View] Gizmos dropdown disappears while toggling Windzone checkbox...
When window dropdown form Scene view is opened and mouse is hovered over wind zone then its tooltip appears and then toggling its ch... Read more
Crash on MoveSmall when connected to a Socket
Reproduction steps: 1. Open user's attached project and scene "Import" 2. Open Build Settings 3. Add the open scene to the build and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1