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0
votes
Won't Fix

All except last of the inputs that are being held are lost when another ...

Input

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Apr 03, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.1f1, 2021.2

Reproduction steps:1. Open attached project "New Unity Project.zip"2. Open "Scene1" scene3. Enter Play Mode4. Press and hold the spa... Read more

0
votes
Duplicate

Select material window closes when clicking on it immediately after it w...

IMGUI

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May 11, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1

Steps to reproduce:1. Open the project from the attached file "1246110.zip"2. In Hierarchy select the "Cube" GameObject3. In the Ins... Read more

0
votes
Fixed

Preset window does not dissapear when Curve Editor is closed

Visual Effects - Legacy

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May 25, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.1

Steps to reproduce:1. Create a New Project2. Create -> Effects -> Particle System Force Field3. Inspector -> Direction -&gt... Read more

0
votes
Fixed

[Vulkan] Framedebugger GameView preview is all white when using Vulkan A...

Vulkan

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Sep 24, 2019

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Version/s: 2018.4, 2019.3.0a12, 2020.2

How to reproduce:1. Open the attached project2. Make sure your Editor is using Vulkan API (Project Settings > Player > Other S... Read more

0
votes
Won't Fix

UV Charts view displays texture artifacts when Scenes are switched

Progressive Lightmapper

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May 18, 2020

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Version/s: 2018.4, 2019.3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1248503"2. Open the SampleScene and bake lighting3. Switch to Scene UV Cha... Read more

0
votes
Fixed

Terrain normals produce artifacts when connecting neighboring Terrain us...

Terrain

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Apr 24, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.2

How to reproduce:1. Open the attached "1241302 repro"project2. Open the "SampleScene" from the Assets folder3. Enter Play Mode Expec... Read more

0
votes
By Design

Rigidbody2D.Distance is returning incorrect results when used between a ...

Physics2D

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Feb 01, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1311101-DistanceTest)2. Open the DistanceTest Scene3. Move the Collision Game Ob... Read more

0
votes
Won't Fix

RenderTarget with premultiplied alpha blending is too bright and does no...

Shader System

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Sep 08, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Observe the circle In the Game view Expected result: In the top half of the s... Read more

0
votes
By Design

SpriteAtlasManager.atlasRequested event silently fails if the sprite is ...

2D

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Sep 12, 2020

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Version/s: 2018.4, 2019.4.9f1, 2020.2

How to reproduce:1. Open tester-attached project (SpriteAtlasEvent.zip)2. Open the SampleScene3. Enter Play Mode - see that a warnin... Read more

1
votes
Fixed

Component with hideFlags set to HideInInspector remains hidden when the ...

Inspector Framework

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May 25, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

To reproduce:1. Open attached project ("case_1250355.zip")2. Attach a "Hidden" Script to a "Test" Game Object3. Notice that the "Hid... Read more

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