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Custom Shader Bundle Naming Prefix is incorrect when building Addressabl...
How to reproduce:1. Open the user's attached project2. Open Window -> Asset Management -> Addressables -> Settings3. In the... Read more
[WebGL] "MissingMethodException: Default constructor not found for type"...
How to reproduce:1. Open the user's attached "TestAA2021.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build And Ru... Read more
Method RefreshGlobalProfileVariables is executed when script compilation...
Steps to reproduce:1. Open the attached "1195179 - Addressables Ping Timeout.zip" project2. In the Project window navigate to Packag... Read more
Profiler shows that "Other > Objects" memory increases after tapping on ...
Reproduction steps:1. Open the user's attached project "unity.zip"2. In Build Settings switch to Android and enable "Development Bui... Read more
Assets are bundled inefficiently when using Addressables
How to reproduce:1. Open the attached project (AddressablesScenesTest.zip)2. Go to Window -> Asset Management -> Addressables ... Read more
PropertyField custom label is not set when passed from AssetReference
How to reproduce:1. Open the user's attached project2. Open scene Main3. In the Hierarchy window, select the GameObject "Test"4. In ... Read more
[Addressables] InvalidKeyException error appears when loading Assets usi...
How to reproduce:1. Open user's attached project2. Open the "SampleScene" Scene3. Select "Window -> Asset Management -> Addres... Read more
PAD Sample - Add API to toggle group settings for an AAB or a regular APK
[https://forum.unity.com/threads/using-addressables-along-with-google-play-asset-delivery.905831/page-2#post-7415906] User wants an ... Read more
Scene loaded using Addressables.LoadSceneAsync looses Asset references w...
How to reproduce:1. Open the user's attached "AddressableNonRecursiveDependencyAndroidBug.zip" project2. Open the Addressabkes Group... Read more
[Addresables] "Unable to load dependent bundle from location" error is t...
How to reproduce:1. Open the user's attached "Test.zip" project2. In the Project window select the "Default Local Group_BundledAsset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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