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CapsuleCastAll returns a false hit in a specific location of a concave M...
CapsuleCastAll returns a false hit in a specific location of a concave MeshCollider when "Use Fast Midphase" is enabled in the MeshC... Read more
ArgumentOutOfRangeException is thrown when renaming the Game view window...
How to reproduce: 1. Open the user’s attached “TestGameWindowTitle” 2. Click the “Test → Rename game view title to Hello” button in ... Read more
[XR][URP] Full Screen Blit in Single Pass Instanced rendering in XR does...
Reproduction steps: 1. Create a New URP project 2. Follow the Tutorial steps from the link: https://docs.unity3d.com/Packages/com.un... Read more
UIToolkit with UIDocument - InvalidOperationException
1. What happened - Changing any value to any VisualElement in UIBuilder or via scripts creates an error (Invalid Operation Exception... Read more
[Apple Silicon] UAAL example fails to build for Android with IL2CPP on M...
Steps to reproduce: 1. Get the UAAL example project from https://github.com/Unity-Technologies/uaal-example 2. Open the UnityProjec... Read more
[iOS] Distortion effect render issues when using forced Memoryless Depth
Reproduction steps: 1. Download and open the attached "TestNiuqu.zip" project 2. Go to "Project Settings" > "Player" > "Other Settin... Read more
The Splash Screen settings are missing when using MacOS
How to reproduce: 1. Open the attached project "SplashScreenBug.zip" 2. Open "SampleScene" Scene 3. Open the Player settings (Edit >... Read more
Callback methods are not called when the element is removed during “clic...
Reproduction steps: 1. Open the user’s attached project 2. Open Assets/Scenes/Sample Scene 3. Enter Play mode 4. Press the “Open Pan... Read more
PhysX simulation is not consistent on the same platform with the same input
Reproduction steps: 1. Open the user's attached "DeterministicPhysicsBugExport.zip" project 2. Open the "TestScene" scene 3. Enter t... Read more
[Backport] Redo drag action creates duplicates of Prefabs, disconnects f...
How to reproduce: 1. Create new project 2. Add Cube to scene 3. Make prefab of Cube by dragging to to Project view 4. Spawn multiple... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion