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0
votes
Fixed

[Terrain] High CPU usage from Terrain.UpdateMaterials method when Editor...

Terrain

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Jun 16, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

How to reproduce:1. Open attached project "case1256373.zip" and scene Assets -> Scenes -> Bugs -> "TerrainBugReproScene"2. ... Read more

0
votes
Fixed

Once paused, the Profiler does not resume recording when profiling WebGL...

Profiling

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Aug 17, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a21

How to reproduce:1. Open the attached project "1271012.zip"2. Open the "SampleScene" Scene3. In the Build Settings window check "Dev... Read more

0
votes
Won't Fix

User is not warned that Editor has to be restarted to build with newly a...

Installer

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Jul 31, 2020

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Version/s: 2019.4.4f1, 2020.2

Reproduction steps:1. Open/create any Unity project2. Enter Build Settings3. Select any not currently installed platform4. Click "Op... Read more

0
votes
Fixed

Crash on CalculateMeshBounds when baking Navmesh

AI Navigation

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Aug 19, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. Open scene "TestScene"3. Go to Window > AI > Navigation and open the Bake... Read more

0
votes
Fix In Review

[UIElements] Multiple ListView's TextField items inherit the selected Te...

UI Toolkit

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Aug 19, 2020

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Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce:1. Open the attached "1271674_Listview.zip" project2. Go to Window -> ListViewExampleWindow3. Select any TextFie... Read more

3
votes
Won't Fix

Particles are facing the Camera instead of up when they are played

Visual Effects - Legacy

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

How to reproduce:1. Open user's attached "New Unity Project4" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more

4
votes
Fixed

OnValidate called when Monobehaviour inside Prefab changes

Asset - Database

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Aug 20, 2020

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Version/s:

From this forum post:https://forum.unity.com/threads/asset-pipeline-v2-script-reimport-performance.784322/#post-6134054 It appears t... Read more

0
votes
Fixed

Post Processing Layer with Deferred Fog makes the Fog be visible through...

Package: PostProcessing

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Aug 19, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.1.0a9, 2020.2

Steps to reproduce:1. Open user's attached project "DeferredFogVulkanBug.zip"2. Build it on Android3. Notice the Red Square(Fog) is ... Read more

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