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Currently loaded Scene's mesh is replaced to batched mesh when 'LoadScen...
How to reproduce:1. Open user's attached 'StaticBatchingAdditiveSceneIssue-2019.3.zip' project2. Open 'SampleScene1' Scene3. Enter P... Read more
State Machine states are deleted when State Machine is removed from Anim...
How to reproduce:1. Open attached project ("StateMachineAssetClearedBug.zip")2. Open AnimatorController and open Animator window3. D... Read more
Package Manifest Inspector throws an error when changing the Inspector m...
How to reproduce:1. Create a new Unity project2. Select any Package manifest file(e.g. Packages/Unity UI/package.json)3. Change the ... Read more
[LightProbes][Prefabs] Blue highlight(Override Indicator) is missing for...
Blue highlight(Override Indicator) is missing for the "Light Probe Group" component in the inspector, Refer the attached video Steps... Read more
Culling performance regression when spawning a large amount of primitive...
How to reproduce:1. Open the "SampleScene" Scene in the attached "1217274.zip" project2. Open the Profiler window3. Ensure that Modu... Read more
Editor UI text is blurry when compared to previous Unity versions
How to reproduce:1. Create a new project2. Set the Editor Font to Verdana (Edit -> Preferences)3. Select Main Camera GameObject E... Read more
[Android] Build Settings window goes black when SDK/build-tools director...
How to reproduce:1. Create a new project2. Go to Preferences -> External Tools and check SDK directory3. Open SDK/build-tools dir... Read more
[MacOS] When creating a new asset Unity shows the rename box over all pr...
How to reproduce:1. Open the "New Unity Project.zip"2. Create a new script3. Name the new script Actual result: The rename box appea... Read more
[MacOS] Shift selection throws ArgumentOutOfRangeException and doesn't s...
How to reproduce:1. Open the "New Unity Project.zip"2. Create few assets inside the project3. Shift + Select all assets Actual resul... Read more
Profiler CPU graph label is cropped by a couple of pixels
Steps to reproduce:1. Create a new project2. Open Profiler3. Close every profiler except CPU one Results: Notice that the CPU graph ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned