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2
votes
Fixed

[iOS] black screen is mirrored when using Airplay

iOS

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Jul 09, 2020

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Version/s: 2020.2.0a2, 2020.2.0a17

Reproduction steps:1. Create a new project and build it for iOS2. Enable Screen Mirroring (Airplay) on your iOS device3. Deploy the ... Read more

0
votes
Fixed

[Android][Vulkan] Frame Debugger on Android shows up as a white backgrou...

Vulkan

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Jul 08, 2020

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Version/s: 2019.3, 2019.3.7f1, 2019.4, 2020.1, 2020.2.0a1

Reproduction steps:1. Open the "SampleScene" Scene in the attached "1261567.zip" project2. Switch the build platform to Android3. Bu... Read more

0
votes
Fixed

[Scene Management] Input filed of Layer's dropdown is overlapping with i...

Inspector Framework

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Jul 22, 2020

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Version/s: 2020.2.0a19

In the prefab of game object, when Layers are selected from the dropdown then dropdown closes and it overlaps with Layer text Steps ... Read more

0
votes
Fixed

[iOS] after choosing to append/replace an existing build another window ...

MacOS

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Jul 22, 2020

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Version/s: 2020.2.0a17, 2020.2.0a18

Reproduction steps:1. Create a new project and build for iOS2. Wait for Unity to finish building3. Build again in the same folder4. ... Read more

0
votes
Duplicate

Editor constantly refreshes when a Prefab with Sprite Shape Controller a...

Package: 2D Sprite Shape

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Jul 20, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.1.0b13

How to reproduce:1. Open attached project "spriteShapeTest.zip"2. In the Project window, go to Assets and select "test" Prefab3. In ... Read more

0
votes
By Design

IL2CPP build crashes when accessing Process.CurrentProcess properties

IL2CPP

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Jun 11, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open user attached project "il2cppCrashTest.zip"2. Build and run the project3. Click on 'Process.StartTime' butt... Read more

0
votes
Duplicate

Crash in ApplyModifiedPropertiesWithoutUndo after reordering elements or...

Quality of Life

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Jul 22, 2020

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Version/s: 2020.2.0a17

Repro steps:- Open the repro project- Open the SampleScene scene- Select the "List" gameobject in the hierarchy (the list should be ... Read more

0
votes
Duplicate

Reordering elements of a list with [SerializeReference] in the UI swaps ...

Serialization

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Jul 22, 2020

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Version/s: 2020.2.0a17

Context:I have a script that contains a list of serializable classes following this structure: [Serializable]class Test{public strin... Read more

0
votes
Fixed

Object size is doubled when center scaling it with custom script using H...

Scene Management

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Jul 17, 2020

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Version/s: 2019.3.0b6, 2020.1.0a4, 2020.1.0b16, 2020.2

How to reproduce:1. Open the attached 'project-1264038.zip' project2. Select the Cube in the Hierarchy window3. Select the center ha... Read more

0
votes
Fixed

Light Probes are not disabled when setting LightmapSettings.lightProbes ...

Progressive Lightmapper

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Jul 22, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.2

How to reproduce:1. Open attached project "case1265048.zip" and scene "Boot"2. Enter Play Mode3. Click the "Load Setup 1" button4. C... Read more

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