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[URP] ScriptableRenderContext.GetCamera -> Array.Resize creates garbage ...
How to reproduce:1. Create new Universal RP template project2. Create multiple cameras3. Open Editor -> Window -> Analysis -&g... Read more
[XR] Objects are created with the same name in the hierarchy
All newly created XR game objects share the exacts same name in the Hierarchy, Refer to the attached video Steps to repro:1. Create ... Read more
ArgumentException thrown while switching the Prefab stage a newly create...
Steps:1. Add Cube to Hierarchy and make a prefab out of it2. Switch to InContext mode from the Cube's instance3. Turn off AutoSave f... Read more
[XR][XR Interaction] Events dropdown doesn't expand on clicking its titl...
Sound, Haptic, and Interactor Events dropdown doesn't expand on clicking its title under XR Ray and XR Director Interactor component... Read more
[XR][XR Interaction] A newly created XR object is not highlighted in the...
When XR Object is created in the Hierarchy, Object doesn't get a highlighted state in the Hierarchy, refer attached video Steps to r... Read more
Multi-Pass Rendering Mode is used instead of Single-Pass when using HDRP
How to reproduce:1. Open the attached "1259624_Repro" project2. Open the Scene "SampleScene"3. Enter the Paly Mode4. Open the Frame ... Read more
An error is thrown when deleting an Input Action and entering Play mode
How to reproduce:1. Open the attached 'project-1259577.zip' project2. Enter/Exit Play mode (no error should be thrown)3. Open the 'C... Read more
Crash when getting type of a generic with IL2CPP backend
Steps to reproduce:1. Open User-supplied project2. Build and run the project Expected: the build does not crashActual: the build cra... Read more
[XR] XR Ray Interactor floods the console with Assertion errors when Sph...
Reproduction steps:1. Open attached project ("SpherecastBugTest.zip")2. Open "SampleScene" scene3. Enter Play mode Expected result: ... Read more
[Shadergraph] All shadergraph shaders fail on GLES2 with "undeclared ide...
Repro steps:1. Use Universal RP2. Set your graphics API to GLES23. Open a shadergraph and create a preview nodeExpected result: the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP
- Some of the Rigidbody2D properties cannot be set after disabling the GameObject on the same frame
- Child particle spawns offset toward camera when Collide with Depth Buffer uses Lifetime Loss = 1
- Crash on (nvoglv64) vkGetInstanceProcAddr when starting the project with Vulkan and Test Framework Performance
- UI Builder adds non-removable built-in class selectors when adding a custom selector via “Add Selector...”