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0
votes
Fixed

Memory Leak in URP when switching between playmode and back in editor

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 7.4.1

How to reproduce:1. Open "case_1260278-BugRepo" project2. Open the Memory Profiler3. Press "Capture Editor"4. Enter Play Mode5. When... Read more

2
votes
Fixed

HD Render Pipeline Wizard throws IndexOutOfRange and NullReference excep...

Package: Scriptable Render Pipeline HD

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Jul 02, 2020

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Version/s: 8.2.0

How to reproduce:1. Open the user attached project (blank.zip)2. Open the "HD Render Pipeline Wizard" window by going to "Window &gt... Read more

0
votes
Fixed

URP non directional lights have no effect on WebGL build when it uses We...

Package: Scriptable Render Pipeline Universal

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Jul 02, 2020

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Version/s: 9.0.0-preview.35

To reproduce:1. Open attached project ("case_1260261.zip")2. Enter Play mode > observe the Scene view3. Build and run > observ... Read more

0
votes
Fixed

Part of a Texture is not rendered when re-enabling a Skinned Mesh Render...

Mesh

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Jul 02, 2020

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Version/s: 2019.2.0a2, 2019.4.0f1, 2020.2.0a14

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, observe the "mouth_common" GameObjec... Read more

0
votes
Fixed

"SJSON Parse Error" exception thrown when opening Quick Search

Package: Quick Search

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Jul 02, 2020

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Version/s: 2.0.0

Reproduction steps:1. Open attached project "JSON.zip"2. Press Alt + ' keys3. Observe Console window Expected result: No exception t... Read more

0
votes
Fixed

[ARFoundation][ARCore][Android] Build fails when minimum API level is < ...

Package: ARCore

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Jul 02, 2020

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Version/s: 3.1.4

Repro steps:1. Create a new project2. Switch build target to Android3. Add ARFoundation and ARCore to the project4. Remove Vulkan fr... Read more

0
votes
Fixed

[Addressables] Enumerate exception is thrown when expanding a group fold...

Package: Build Pipeline - Addressables

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Jul 02, 2020

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Version/s: 1.11.2

How to reproduce:1. Create a new Unity project2. Import and setup the Addressables package3. In the Project window create a folder A... Read more

0
votes
Fixed

[GPU PLM] Crash in Radeon::AnalyzeImageLuminance after toggling baked ob...

Progressive Lightmapper

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Jul 02, 2020

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Version/s: 2020.1.0b14

Steps to repro:1. Pull Enter The Room project (https://ono.unity3d.com/test-data/gi-tests/EnterTheRoom) and sync to revision a9e374d... Read more

0
votes
Fixed

Dragging between siblings in the Hierarchy no longer works

Scene Hierarchy

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Jul 02, 2020

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Version/s: 2020.2

Repro steps:1. Create a new project2. Create a GameObjects and make it into a prefab3. Enter Prefab Mode4. Create a few child GameOb... Read more

1
votes
Fixed

Reflection probe bounces don't work when Rendering Path is set to 'Defer...

Progressive Lightmapper

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Jul 02, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open user-submitted project (ReflectionProbeTest.zip)2. Open the SampleScene3. Select the 'Reflection Probe' Gam... Read more

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