Search Issue Tracker

0
votes
Fixed

Changes made to texture with a specific a _ST property marked as [NoScal...

-

Dec 13, 2022

-

Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a11, 2023.2.0a1

How to reproduce:1. Open the attached project “IN_16486”2. Open the “SampleScene” Scene3. Select the “Cube” GameObject4. In the Insp... Read more

0
votes
Won't Fix

Character Controller with “Slope Limit” 45 will not climb on a cube wall...

-

May 08, 2023

-

Version/s: 2020.3.48f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a5

How to reproduce:1. Open the user’s attached “BugCharacterController.zip” project2. Enter Play Mode3. Go straight (“w” key) through ... Read more

3
votes
Fixed

Input.GetJoystickNames() returns an empty array when using an MFI contro...

Input

-

Jan 13, 2016

-

Version/s: 5.3.1p2

How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more

0
votes
Won't Fix

[mobile] The shape of a Terrain differs when using Draw Instanced with d...

-

Jan 13, 2023

-

Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25

How to reproduce:1. Open the attached Project "TerrainInstancing" with iOS or Android as the Build Target2. Open the Scene "SampleSc... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

-

Apr 06, 2015

-

Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

7
votes
Won't Fix

[Mono] Cultureinfo.currentculture doesn't work

Mono

-

Mar 06, 2015

-

Version/s: 4.6.3p2

To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more

0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

-

Jan 14, 2016

-

Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

2
votes
Won't Fix

Objects wth StackLit lightmode will receive decals when the object is ou...

-

Apr 07, 2023

-

Version/s: 2021.3.22f1, 2022.2.14f1, 2023.1, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Download and open the attached project2. Open the OutdoorScene3. Enter "Play" mode4. Observe the cube Expected o... Read more

0
votes
Won't Fix

TryGetValueFromBag does not return false when used on a UxmlTypeAttribut...

-

Apr 03, 2023

-

Version/s: 2021.3.22f1, 2022.2.13f1, 2023.1.0b10, 2023.2.0a9, 2023.3.0a3

How to reproduce:1. Open the attached Project "TypeTest" and load Scene "SampleScene"2. Observe the Console Expected result: No erro... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

-

Apr 03, 2015

-

Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.