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0
votes
By Design

Struct with marshalled byte/char array fails to be properly cloned by a ...

Mono

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Sep 12, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user-submitted project (string_marshall_test) in OSX 2. Open the 'default' scene 3. Enter Play Mode Expec... Read more

0
votes
Fixed

[Linux] Bugreporter is collecting Editor.log from wrong location for 201...

Linux

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Aug 13, 2019

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Version/s: 2019.2.0a7, 2019.3.0a1, 2019.3.0a11

To reproduce: Create a new project and submit a bug report Expected: Logs should be grabbed from ~/.config/unity3d/ (assuming defau... Read more

0
votes
Fixed

CustomRenderTexture renders black

Texture

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Feb 22, 2020

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Version/s: 2019.2.0a8, 2019.3, 2019.3.2f1, 2020.1, 2020.2

Repro steps: 1. Open QA attached project “repro_1222122” 2. Build and Run Actual: The quad is black Reproducible with: 2019.2.0a... Read more

0
votes
Fixed

[Improved prefabs] Editor crashes on applying joint dependency override ...

Scene Management

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Jun 19, 2019

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Version/s: 2019.2.0b7

Editor crashes on applying joint dependency override when Rigidbody is removed. Refer the attached video. Steps to reproduce: 1) C... Read more

0
votes
By Design

[Android] "NdkUseEmbedded" key is non-existent when installing Unity fir...

Mobile

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Apr 16, 2019

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Version/s: 2019.1.0a9, 2019.1.0f2, 2019.2, 2019.3

Repro steps: 1. Delete the “Unity Technologies” key from the registry ( command: reg delete “HKCU\Software\Unity Technologies” ) 2. ... Read more

6
votes
Duplicate

WebGL Builds Leak Memory On .NET 4.x Runtime for Circular References

IL2CPP

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Jun 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1) Open the attached project and the scene inside of it 2) Open Build Settings 3) Set it to WebGL platform and make su... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

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May 10, 2019

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Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the attached project "Compute Shader Tests.zip" 2. Open the play mode 3. Click on the buttons... Read more

0
votes
Won't Fix

[macOS] Opening Launchpad on MacOS doesn't trigger OnApplicationPause/On...

MacOS

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Jan 14, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (OnAppPauseTest) 2. Build and run the project 3. While the application is focused o... Read more

0
votes
Won't Fix

AssetDatabase.FindAssets("t:type") does not find scriptable objects when...

Asset - Database

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Aug 27, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1179661-Asset_Database_Version_2_Issue.zip") 2. Select Issue Demo/Find Animal ... Read more

0
votes
Fixed

Performance drop when Canvas has multiple grids

uGUI

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Dec 07, 2019

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Version/s: 2019.2.13f1, 2019.2.15f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "Sudoku 2020_2019.2.zip" 2. Open scene "Game" 3. Build it on Android 4. Launch ... Read more

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