Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a7
2019.3.0a1
2019.3.0a11
Issue ID
1176211
Regression
Yes
[Linux] Bugreporter is collecting Editor.log from wrong location for 2019.2.0a7+
To reproduce:
Create a new project and submit a bug report
Expected: Logs should be grabbed from ~/.config/unity3d/ (assuming default XDG_CONFIG_HOME value)
Actual: Logs are grabbed from ~/.config/unity3d/Unity/Editor/ (which 2019.1 and early 2019.2 alpha versions used)
Reproduced in 2019.2.0a7, 2019.2.0f1, 2019.3.0a1, 2019.3.0a12
"Not reproduced" in 2019.2.0a6, 2019.1.13f1 (the longer path is used there for storing editor logs)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- LocalizationSettings.InitializationOperation hangs when re-entering Play Mode with Domain Reload disabled
- [UI Toolkit] Delete key deletes the incorrect character and allows for an extra character deletion when language direction is set to RTL
- Dropdown property is cut off and adds unnecessary side padding when a Sub Graph is used as a node in Shader Graph
- All text in the Project Settings Window is still Tinted White after deleting Text in the Search Window
- "WebGL Template" icons disappear when building the project with the Project Settings opened
Add comment