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[Profiler] ProfilerFrameData.DeleteThreadData generates significant stal...
Reproduction steps:1. Open the attached user's project "ProfilerFrameData.zip"2. Open the Profiler, make sure the record button is n... Read more
Organizations are not displayed in the Services window
How to reproduce:1. Create and open a new project2. Open the Services window3. Expand the 'Select organization' drop-down menu (make... Read more
Clicking on game objects in the scene crashes the editor
Steps to reproduce: 1. Download ArchVizPro Vol.2 project and open AVP_Interior_Vol.2 scene2. Click on any object in the scene view3.... Read more
Loading assembly failed for "XInputDotNetPure.dll" when entering play mode
Reproduction steps:1. Open project uploaded by user2. In Main Menu, go to Game > Open > Episode 1 > Floor 13. Enter Play Mo... Read more
[Transport] Standalone crashes on x86 with "Failed to load network.bindi...
1. Run Netcode sampleproject,2. Build any scene in x86 architecture. Actual result: Stanalone player crashes Stack Trace of Crashed ... Read more
[URP] 7.5.0 package does not work in 2019.3.2f1 due to 'ScriptableCullin...
steps:1. open any universal RP project in a unity version >= 2019.3.2f1 and < 2019.3.4f12. upgrade to 7.5.0 repro: 2019.3.2f1n... Read more
Shader error undeclared identifier "UNITY_TRANSFER_LIGHTING" when buildi...
To reproduce:1. Open user's attached project2. Build the project (File -> Build And Run) Expected result: Project builds successf... Read more
Unable to render to color attachment with ScriptableRenderContext DrawSh...
How to reproduce:1. Open attached project "DrawShadowsToColorBuffer.zip" and scene "SampleScene"2. In Game View, observe inside the ... Read more
Images with EncodeToJPG and EncodeToTGA encoding have blue tint when Tex...
How to reproduce:1. Open the attached '1259972.zip' project2. Open 'Script' script and observe textures' TextureFormat3. Enter Play ... Read more
Creating a Prefab from drag operation does not handle missing scripts gr...
Steps:1. Create a GameObject and assign any script to it2. Make a prefab out of this GameObject and left an instance in the Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template