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[Android] Application.Quit exits with signal 11 (SIGSEGV)
Reproduces on:different scripting backends, architectures, devices, developer/release builds, using SKD/JDK/NDK from Unity / externa... Read more
[IL2CPP] Including the Input System package in project significantly add...
Reproduction steps:1. Open attached project "OptimizeForWebGL.zip"2. Build with Input System package and note build folder size3. Bu... Read more
[macOS][Xcode] ARM64 architecture is expected when archiving project whi...
How to reproduce:1. Open the attached project2. Open the Build Settings (File->Build Settings)3. Enable the 'Create Xcode Project... Read more
[Addressables] Editor freezes when using Addressables.LoadAssetAsync
Reproduction steps:1. Open the user's attached project2. Enter play mode in scene "SampleScene" Expected result: Editor instantiates... Read more
IL2CPP Build is stuck at "Stripping assemblies" when "#nullable enable" ...
How to reproduce:1. Open the attached project "UnityLinkerEndlessProj.zip"2. Build the project Expected result: Build is successfulA... Read more
[Localization] "No Locale could be selected" error when Play Mode Option...
How to reproduce:1. Open the attached project "NoLocaleError.zip"2. Enter and then Exit the Play Mode3. Enter and then Exit the Play... Read more
[M1] Crash when baking with CPU Lightmapper on Apple Silicon machine
Prerequisites:You'll need a Mac M1 Apple Silicon machine and Arm64-based Editor installed. Steps to repro:1. Create a new project in... Read more
Shader.CompileGPUProgram takes more time to execute every time URP setti...
Reproduction steps:1. Open the user's attached "AssetDatabaseRefreshBug.zip" project2. Open the Profiler window and switch to Editor... Read more
Multi-selected objects' child objects don't get selected in the Hierarch...
How to reproduce:1. Open the user's attached project2. Open the 'SampleScene'3. In the Hierarchy select 'TopParent1'4. Hold Shift on... Read more
[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...
Step to reproduce:1. Open the attached project ("1319420.zip")2. Build and deploy the project to a device with more than 2GB of memo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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