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Fixed in 2020.3.X

Votes

4

Found in

2020.3.6f1

2020.3.9f1

Issue ID

1339078

Regression

Yes

IL2CPP Build is stuck at "Stripping assemblies" when "#nullable enable" and ISerializationCallbackReceiver is used

IL2CPP

-

How to reproduce:
1. Open the attached project "UnityLinkerEndlessProj.zip"
2. Build the project

Expected result: Build is successful
Actual result: Build is stuck at "Stripping assemblies"

Reproducible with: 2020.3.6f1, 2020.3.12f1
Not reproducible with: 2020.3.5f1 2021.1.11f1, 2021.2.0a20
Could not test with: 2018.4.35f1, 2019.4.28f1 (C#8 support not available)

Notes: Also reproducible with Mono Build

  1. Response avatar

    Resolution Note (fix version 2020.3):

    Scripting: Fix hang in UnityLinker that could happen processing a NullableAttribute
    Fixed in: 2020.3.16f1

  2. Response avatar

    Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.16f1

Comments (1)

  1. F612b29b54eb9f0449d8ca0c7339b2e8?d=mm

    mathiasmarionette

    Jul 13, 2021 11:20

    Also present in version 2020.3.13f1 when building IL2CPP for Android with nullable enabled

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