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Fixed in 2020.3.X
Votes
4
Found in
2020.3.6f1
2020.3.9f1
Issue ID
1339078
Regression
Yes
IL2CPP Build is stuck at "Stripping assemblies" when "#nullable enable" and ISerializationCallbackReceiver is used
How to reproduce:
1. Open the attached project "UnityLinkerEndlessProj.zip"
2. Build the project
Expected result: Build is successful
Actual result: Build is stuck at "Stripping assemblies"
Reproducible with: 2020.3.6f1, 2020.3.12f1
Not reproducible with: 2020.3.5f1 2021.1.11f1, 2021.2.0a20
Could not test with: 2018.4.35f1, 2019.4.28f1 (C#8 support not available)
Notes: Also reproducible with Mono Build
-
mathiasmarionette
Jul 13, 2021 11:20
Also present in version 2020.3.13f1 when building IL2CPP for Android with nullable enabled
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Resolution Note (fix version 2020.3):
Scripting: Fix hang in UnityLinker that could happen processing a NullableAttribute
Fixed in: 2020.3.16f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.16f1