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0
votes
Fixed

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

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May 31, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "MeshMemoryUsage" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/... Read more

0
votes
By Design

Profiling sampler/recorder does not work in the non Developer Build

Profiling

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May 31, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a19

How to reproduce: 1. Open the attached "SRPBatcherBenchmark3" project 2. Open the "scene_lwbench1" Scene 3. Open the Build Settings ... Read more

0
votes
Fixed

[macOS][HDRP] Game window framerate is lower when first starting a scene...

Package: Scriptable Render Pipeline HD

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May 31, 2021

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Version/s: 12.0.0, 10.2.2

Reproduction steps: 1. Create a new HDRP template project 2. Make sure Scene and Game windows are docked in the same tab 3. In the G... Read more

0
votes
Fixed

[HDRP] Path tracer issue with lamps in the HDRP template

Package: Scriptable Render Pipeline HD

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May 31, 2021

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Version/s: 12.0.0

Reproduction: 1) Create a new HDRP template 2) Run wizard for DXR setup 3) Add path tracing with default settings 4) Find the lamp i... Read more

2
votes
Fixed

[GI] Lightmap reference is lost when static object is moved

Progressive Lightmapper

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May 31, 2021

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Version/s: 2021.2

Steps to reproduce: 1. Create new HDRP Template project 2. Move static object 3. Save the scene 4. Enter Playmode - observe that lig... Read more

2
votes
Fixed

[Android] The default icon does not get successfully changed to another ...

Android

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May 31, 2021

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Version/s: 2021.2.0a19

How to reproduce: 1. Create a new project 2. Make sure the Android platform is selected in the Build Settings 3. Navigate to the Edi... Read more

2
votes
By Design

Infinity loop on importing Assets, when building appx package via MRTK b...

Asset - Database

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May 31, 2021

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Version/s: 2020.1.15f1, 2020.3, 2020.3.8f1, 2021.1, 2021.2

1. Create a new project -> Install MRTK 2. Navigate to Mixed Reality Toolkit in Editor Menu toolbar -> Utilities > Build Window 3. C... Read more

0
votes
Not Reproducible

Unity Distribution Portal text in Services window overlaps description t...

IMGUI

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May 31, 2021

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Version/s: 2021.2.0a14, 2021.2.0a17

Steps to reproduce: 1. Create/Open any Unity project 2. Make sure "Inter" Editor Font is selected in Preferences 3. Open Window -> G... Read more

1
votes
Won't Fix

GetPathsToOSFonts() and GetOSInstalledFontsNames() array lengths do not ...

Text

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May 31, 2021

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Version/s: 2018.4.35f1, 2019.4.27f1, 2020.2.0a1, 2020.3.7f1, 2021.1.5f1, 2021.1.9f1, 2021.2.0a14

How to reproduce: 1. Open the attached "case_1339803.zip" project and Scene/SampleScene scene 2. Enter the Play mode 3. Observe the ... Read more

0
votes
Fixed

Unpacked prefabs added to a prefab instance are removed when Undoing any...

Scene Management

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May 31, 2021

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Version/s: 2020.2.0a10, 2020.3, 2021.1, 2021.1.7f1, 2021.2

How to reproduce: 1. Open attached project "case_775_repro.zip" 2. Open "Cube variant" prefab in Prefab Mode 3. In the Prefab Mode, ... Read more

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