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WebGL Player freezes on startup when calling GetMonoManagerPtr
How to reproduce:1. Open the user's attached project2. Build and run the project for WebGL (File -> Build Settings... -> Build... Read more
Copying option in the Transform Component -> Copy that copies all the Gl...
Reproduction steps:1. Create a new Unity project2. Select any GameObject3. Go to Transform -> Copy4. Observe the copying option t... Read more
TMP Input Field submits empty string when a correction from Correction w...
Steps to reproduce:1. Open the attached project "repro.zip"2. Open Scenes/SampleScene3. Set Computer's keyboard layout to Japanese4.... Read more
Reserialized values are lost after removing the FormerlySerializedAs att...
Reproduction steps:1. Open the user’s attached project "kun.zip"2. Select the “Worm” GameObejct in the Hierarchy3. Expand and observ... Read more
DocumentationUrl and changelogUrl is ignored when package is located in ...
How to reproduce:1. Download the attached project "package-documentation.zip"2. Open Package Manager window3. Select "Documentation ... Read more
NET_STANDARD_2_1, NET_STANDARD_2_0 are not defined when asmdef targets E...
Reproduction steps:1. Open the attached project “IN-6270.zip”2. Enter Play Mode3. Exit Play Mode4. Observe Console Window5. In the P... Read more
[macOS] 'Scene(s) have been modified' modal is shrunk/expanded when swit...
Reproduction steps: Open the user's attached project Modify the Untitled Scene Open Assets > Scenes > Sample Scene Press Cance... Read more
Editor crashes on "OnPreprocessShaderVariants" when building the project
Reproduction steps:1. Open the attached project from the GDrive link2. Press File > Build Settings3. Press Build in the Build Set... Read more
Crash when using default methods of a generic interface
Reproduction steps:1. Open the attached project "1399413_crash_test"2. Enter Play Mode Expected result: Editor compiles scripts and ... Read more
[IL2CPP][Mobile] Not all MethodInfo.Invoke functions are called when And...
Reproduction steps:1. Open the attached user's project "ReflectionBug.zip"2. Build and run on a device3. Open the application and pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used