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HDRP Graphics "Screen Space Global Illumination" has a link to a wrong d...
How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Lighting -> Screen S... Read more
OnParticleUpdateJobScheduled is never called when using ParticleSystem.S...
Reproduction steps:1. Open the attached “IN-98512.zip” project2. Open the “ParticlesSystem” Scene (Assets > ParticleSystemTest)3.... Read more
HDRP Graphics "High Quality Line Rendering" is missing a documentation link
How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Rendering -> High Qu... Read more
AudioRandomContainer distorts when heirarchy contains rigid body and spa...
Steps to reproduce: Import the ArcDistortionWithRigidBodyWith3DSpatialBlend.unitypackage Enter play mode Use the Do Play bool trigge... Read more
The label that uses data binding is no longer updated at runtime when `I...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Sandbox/BindingBugRepro/ReproScene.unity” Scene3. En... Read more
The Voice Chat Package "Vivox" isn't Supported on Ubuntu
Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode Observe the Console Window \\Actual results:... Read more
The Voice Chat Package "Vivox" isn't Supported on Ubuntu
Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode Observe the Console Window \\Actual results:... Read more
Prefab's name is misspelled in the MR Multiplayer Tabletop Template
Steps to reproduce: Create or open a MR Multiplayer Tabletop Template Project In the Hierarchy select Prefab "Network Manager XR Mut... Read more
"Unsupported source texture format (7) in ComputeNextMipLevel" error is ...
Reproduction steps:1. Open the attached “IN-97974“ project2. Open the “SpriteAtlasBug.unity” Scene3. In the Project window, go to th... Read more
Virtual Player Clone Fails to Connect to Unity Package Manager in Multip...
Steps to reproduce: Create a new project using the MR Tabletop Template Install the Multiplayer Play Mode package via the Package Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used