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It is slower to load asset bundles from Cache than from Streaming Assets
How to reproduce:1. Open the attached project2. Play Test scene in editor3. Press the button "Download from the Cache"Result is arou... Read more
Crash while instantiating prefabs w/ physics
Steps to reproduce:1) Download and open attached project "NewtonVRCrash.zip"2) Open and play scene "bug3"3) Wait a bit Actual result... Read more
Home key does not return cursor to the start of the name when the file's...
To reproduce: 1. In a new project, create new Folder in the Project View2. Rename it to "abcdefghijklmnopqrstuvwxyz"3. Press Home4. ... Read more
[iOS][Metal][Lighting] Reflection Probe, refresh mode (On Awake) differs...
Reproduction steps:1. Open the attached project.2. Make sure Metal graphics API is selected.3. Build and run it for iOS.4. Notice th... Read more
"Transparent" render queue treats passes differently than "Geometry" or ...
Reproduction steps:1. Open project attached(PassSorting23.zip)2. Open scene "PassSortingTogether"3. Open Frame Debugger4. Change Ren... Read more
Animated material color always returns default value at runtime
To reproduce: 1. Open project, attached by tester2. Open scene, if not open3. Press Play4. Press X on the keyboard, which prints the... Read more
Crash in <b2Body::SetActive> making a gameobject with RigidBody2D and Ci...
Reproduction steps:1. Create the new project;2. Create an empty gameobject;3. Add RigidBody 2D and Circle Collider 2D components to ... Read more
[WSA] WebRtc library is not compatible with Microsoft.NETCore.UniversalW...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build for WSA Universal 10 SDK, Target device -... Read more
WWW.texture shows wrong dimensions for a specific PNG texture
To reproduce:1. Open project2. Open and play 'Main Scene'3. Texture's width and height are printed to console Expected: texture dime... Read more
NullReferenceException when editor window is maximized and EditorApplica...
To reproduce:1. Open project2. Maximize editor window3. In menu choose: Window\MyWindow4. Dock in custom window5. Press 'DOCK, MAXIM... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved