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[WebGL] "Uncaught (in promise) TypeError: Cannot read properties of unde...
Reproduction steps:1. Open the attached “WebGLBuildIssue” project2. In Build Profiles window, select the Web platform3. In Player Se... Read more
Crash on RaiseException when using default interface methods
Reproduction steps:1. Open the attached project "CrashRepro" (or create a new project and add “CrashScript“ to a GameObject in the s... Read more
Red squared artifacts in the scene when using APV Scenario Blending
Steps to reproduce:1. Open the “IN-96097” project2. Open the “ApvInfSenarioBlend” scene3. Make sure that the Shader Precision Model ... Read more
Errors are thrown when opening Profiler (Standalone Process) and OpenXR ...
Reproduction steps: 1. Create a new VR project2. Open the Standalone Profiler (Window> Analysis> Profiler (Standalone Process)... Read more
Project Auditor - 'Analyze Now' can result in Shaders disappearing from ...
After performing a new analysis Asset issues looks to report shader issues, but after clicking 'Analyze Now' they then seem to disap... Read more
Undo (CTRL+Z) works incorrectly when editing markers on the Gradient Editor
Reproduction steps:1. Open the attached “IN-96214.zip” project2. Open the “SampleScene”3. Click on the “GradientObject” GameObject i... Read more
Inconsistent rendering of Sprite Shapes occurs when a Fill Material is n...
How to reproduce:1. Open the “SampleProject“ project2. Open the “SampleScene”3. In the Scene view, observe the “NoFillMaterialOnEdge... Read more
USS units are not serialized when values are edited manually in the file
How to reproduce:1. Create and open a new project2. Create a UI Document and open it in UI Builder3. Create a new USS StyleSheet ins... Read more
Normal maps are rendered differently in Sprite Editor when compared to t...
How to reproduce:1. Open the “NormalMap_Bug.zip“ project2. Open the Window > 2D > Sprite Editor window3. Select the “Assets/Ha... Read more
TypeInfo reports invalid size when type contains GCHandle fields
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “The Bug“... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons