Search Issue Tracker
[OSX] Native rendering plugin written in C crashes editor
To reproduce:1. Open project2. Play scene Expected: rotating triangle in the center of the scene will be renderedActual: editor cras... Read more
[Notification] UnityEngine.iOS.LocalNotification.userInfo retrieves wron...
To reproduce:1. Open project attached by the user2. Build it for iOS and run on iPhone 53. While the app is running, open Control Ce... Read more
Clicking on the UI Scrollbar does not move the handle to the click position
To reproduce: 1. Open the project, attached by the user (BugReport.zip)2. Open the "scene" scene3. Enter Play mode4. Click in the mi... Read more
Crash in GetRenderManager when going underwater and looking up to the su...
To reproduce:1. Open attached Unity project "1.zip"2. Open "1" scene3. Go into Play Mode4. Walk to the water source and go underwate... Read more
Particles are not batched together, when their Render Mode is set to Mesh
To reproduce:1. Open attached project "VFXBatchingBroken.zip".2. Open and play "TestScene".3. Open Stats, to see Batches. (should be... Read more
Building to another platform, video does not play in build
To reproduce on OSX: 1. Download attached project "VideoTest.zip" and open in Unity on OSX2. Open "main" Scene3. Enter to Play modeN... Read more
unloadUnusedAsset fails to unload an asset which contains a text compone...
Steps to reproduce:1. Open the attached project2. Open the Assets/init.unity scene3. Play the scene4. Click on Menu bar -> demo -... Read more
Unity crashes after setting a break point at GetComponent<Rigidbody>().a...
Steps to reproduce:1. Open the attached project(WinPhoEdited.zip)2. Open the Assets/test.unity scene3. Open the Assets/Spinner.cs sc... Read more
[Android][Cardboard,Daydream] Black screen rendered with Single Pass ste...
How to reproduce:1. Open the attached project2. Build & Run to Android (make sure to have Single-Pass stereo rendering selected)... Read more
NetworkTransport.SendMulticast causes Unity to crash
How to reproduce:1. Open attached project2. Open the "Example" scene3. Build & Run the project4. Enter Play mode and select "Lan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved