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"Burst error BC1042: The managed class type `System.IntPtr` is not suppo...
Reproduction steps:1. Open the “ReproProject“ project2. Observe the Console window Expected result: No errors are thrown in the Cons... Read more
Cannot open input file 'ucrt.lib' with Win-SDK 10.0.26100.0 building for...
Steps to reproduce: 1. Install Windows SDK 10.0.26100 2. Create a Unity project with UWP platform extension 3. Install Burst into th... Read more
CPU feature checks (Avx.IsAvxSupported) are ignored when building projects
How to reproduce:1. Open the attached “IN-82889” project2. Select File → Build Settings3. Build the project4. Observe the result Exp... Read more
"Burst internal compiler error: System.Exception: Error while generating...
How to reproduce:Open the user's attached project Expected results: No errors are thrown in the Console windowActual results: "Burst... Read more
Crash on burst_Intrinsic_atomic_or when entering the Play Mode
Reproduction: Unzip the project attached to this ticket Delete the Library-folder in the project (otherwise the project will crash b... Read more
Build fails with burst errors when building for VisionOS with the 3D URP...
How to reproduce:1. Open the “ReproVisionOSBurstErrors“2. Open the “SampleScene“3. Build for VisionOS4. Observe the Console window A... Read more
"BC1055: Unable to resolve the definition of the method <Custom package ...
How to reproduce:1. Open the “ReproProject“ project2. Navigate to the “File/Build Settings“3. Build the application4. Observe the Co... Read more
[Android] Build fails with a "Burst compiler failed running" error when ...
Reproduction steps:1. Open the attached “IN-86100” project2. Build the Player (File > Build Settings > Build) Expected result:... Read more
Crash on mono_domain_set during burst compilation when opening a specifi...
Reproduction steps:1. Open the attached "ASDQWE" project2. Observe the Editor Expected result: The Editor opens successfullyActual r... Read more
tvOS builds fail when building with the Burst package on MacOS Silicon
Steps to reproduce: 1. Create a new project 2. Make sure the Burst package is installed3. Open the Build Settings window4. Switch pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera