Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.8.7
Issue ID
BUR-2479
Regression
Yes
"Leak Detected : Persistent allocates 1 individual allocations" message is thrown when changing the Editor Font
Reproduction steps:
1. Open the attached “ASDQWE” project
2. In the top menu, select Unity > Settings
3. In the Preferences Window, select the General tab
4. Select a different font under the Editor Font setting
5. Observe the Console Window
Expected result: No messages are thrown
Actual result: “Leak Detected : Persistent allocates 1 individual allocations. To find out more please enable 'Jobs/LeakDetection/Full StackTraces' and reproduce the leak again.” message is thrown
Reproducible with: 1.8.4 (2023.2.0a19), 1.8.7 (2023.2.0a22)
Not reproducible with: 1.8.4 (2021.3.29f1, 2023.2.0a18)
Fixed in: 1.8.7 (2023.2.0a23)
Reproducible on: Intel macOS 13.4
Note: Not reproducible in a blank project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note:
Issue has already been fixed in 1.8.7 (2023.2.0a23)