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Error when use TextMeshPro Font Assets with Localized Property Variants
[https://forum.unity.com/threads/unity-localization-package-v1-3-1-error-when-use-textmeshpro-font-assets.1288388/#post-8165966] ... Read more
Only the first sprite is shown when selecting a sprite out of a sprite s...
How to reproduce: 1. Open the user's attached "LocalizationTesting" project 2. Open the "SampleScene" scene in Assets/Scenes 3. S... Read more
CSV Extension does not save previous file path.
1) Add CSV Extension to a String Table Collection 2) Click Save... and select a file. 3) A new panel should appear to show the pre... Read more
csv extension disappears in table inspector
# open attached project and select String Table1 # note the table has a googlesheet extension and a csv extension # click open or ... Read more
Local Variables list is in an incorrect position and overlaps when drawn...
Reproduction steps: 1. Open the attached “LocalVariablesList.zip“ project 2. In the Project window select the “MySO“ ScriptableObj... Read more
"NullReferenceException" is thrown when calling LocalizationSettings.Str...
How to reproduce: 1. Open the attached project "LocalizationBug.zip" 2. Click Localization>Print Localization String Tables Exp... Read more
Local variables not working in preview mode for loc strings in serializa...
[https://forum.unity.com/threads/local-variables-not-working-in-preview-mode-for-loc-strings-in-serializable-classes.1337972/#post-8... Read more
"Active Locale" resets when restarting the Editor
To reproduce: 1. Open the project “BugReport” 2. Window → Asset management → Localization Scene Controls 3. Set “Active Locale” t... Read more
Localization settings tooltips fail to display
e.g. Project Locale Identifier, Preload Behaviour. more info see [here|https://github.cds.internal.unity3d.com/unity/com.unity.lo... Read more
Table is not being released when calling ReleaseTable
1) Open the attached project 2) Open Scene Bug 3) Press play and open the Addressables Event Viewer (Asset Managements/Addres... Read more
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