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2
votes
By Design

Light2D - Sprite-Lit-Default material is not re-selectable if changed.

Package: Scriptable Render Pipeline Lightweight

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Jun 20, 2019

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Version/s: 6.7.1

If the Sprite Renderer material is changed you are unable to change it back to Sprite-Lit-Default. The default material seems to no ... Read more

0
votes
By Design

[UniversalRP] SRP switching doesn't work even with manually adding Shade...

Package: Scriptable Render Pipeline Lightweight

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May 24, 2019

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Version/s: 6.7.1

To reproduce:1. Open the attached project;2. Build & Run;3. Press Space to switch scenes;4. See the difference between Editor be... Read more

0
votes
Duplicate

Crash when opening a project scene

Package: Scriptable Render Pipeline Lightweight

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Jun 24, 2019

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Version/s:

Unable to open scenes on Windows without crashing. Steps to reproduce- Unity 2019.2.0b7- Open Lighting settings- Enable auto baking-... Read more

3
votes
Fixed

[LWRP] PlayerLoop > RenderPipelineManager.DoRenderLoop_Internal > GC.All...

Package: Scriptable Render Pipeline Lightweight

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May 21, 2019

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Version/s: 5.7.2

How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1165372.zip" Project2. Enter Play Mode3. Open Window > Ana... Read more

0
votes
Not Reproducible

[LWRP] Unity throws errors when building lighting on every single lightm...

Package: Scriptable Render Pipeline Lightweight

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Jun 26, 2019

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Version/s: 6.5.2

Steps to reproduce:1. Download supplied project ("DD.zip").2. Open Scene "Main".3. Build Lighting. Expected: no errors.Actual: error... Read more

0
votes
Fixed

[2DRenderer] Same sprites with normal maps and different rotations are l...

Package: Scriptable Render Pipeline Lightweight

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Jun 30, 2019

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Version/s: 6.7.1

How to reproduce:1. Open attached project "SpriteNormalsLighting.zip" and scene "SampleScene"2. In Hierarchy window, select "asteroi... Read more

0
votes
Duplicate

[Android][LWRP] Lightmaps don't render properly on LWRP with "SRP Batche...

Package: Scriptable Render Pipeline Lightweight

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Jul 02, 2019

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Version/s:

Reproduction steps: 1. Open "lightmapError.rar" project and "stage01-00-night" scene2. Build & Run for Android3. Notice how the ... Read more

0
votes
Fixed

[LWRP] Camera with target render texture does not respect transparent ba...

Package: Scriptable Render Pipeline Lightweight

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Jul 02, 2019

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Version/s: 5.7.2

How to reproduce:1. Open the project and scene "SampleScene"2. Enter Play mode3. Observe the Cube in Game View (the Cube in the midd... Read more

0
votes
Fixed

[LWRP][Mobile]Shadows are not rendered on Devices which supports only Op...

Package: Scriptable Render Pipeline Lightweight

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May 27, 2019

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Version/s: 5.2.1

To reproduce: 1. Download attached “LWRP-GLES2.zip" project and open in Unity2. Open "TEST" scene3. Change the platform to iOS or An... Read more

6
votes
Fixed

LWRP installation in 2019.3.0a8 yields errors

Package: Scriptable Render Pipeline Lightweight

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Jul 03, 2019

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Version/s: 6.8.1

"Library\PackageCache\com.unity.render-pipelines.lightweight@6.8.1\Runtime\LightweightRenderPipeline.cs(133,46): error CS0122: 'VFXM... Read more

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