Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
6.7.1
Issue ID
1168255
Regression
No
[LWRP] Unlit image is created in a Sprite Texture when LWRP default sprite shader is used
Steps to reproduce:
1. Open QA attached project "case_1168255-TheGameRoom.zip"
2. Open the scene
3. Notice there is a mirrored duplication of the sprite
See attached image in comment.
Reproducible with: 2019.2.0b7(6.7.1), 2019.3.0a8(6.7.1), 2019.3.0a9(6.9.0), 2019.3.0a9(7.0.0 universal)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Resolution Note:
The Screen Space - Overlay Render Mode of the Canvas component isn't designed to work with Scriptable Render Pipelines. If you want your UI elements to be lit by 2D lights, you'll need to use the Screen Space - Camera or the World Space Render Mode.