Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
6.7.1
Issue ID
1168255
Regression
No
[LWRP] Unlit image is created in a Sprite Texture when LWRP default sprite shader is used
Steps to reproduce:
1. Open QA attached project "case_1168255-TheGameRoom.zip"
2. Open the scene
3. Notice there is a mirrored duplication of the sprite
See attached image in comment.
Reproducible with: 2019.2.0b7(6.7.1), 2019.3.0a8(6.7.1), 2019.3.0a9(6.9.0), 2019.3.0a9(7.0.0 universal)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] The mouse wheel input is inverted when scrolling in the Build
- TMP Input Field is moving Text and Caret UI positions for each new line when 'Auto Size' and 'Multi Line Newline' are used
- OnTriggerExit2D events are not triggered when disabling Collider, despite "Callbacks On Disable" being enabled
- [Android] [Vulkan] UI that is activated after a delay flickers when a Scriptable Render Pass goes over it
- [Linux] Characters are converted to Latin letters when using IME on Linux
Resolution Note:
The Screen Space - Overlay Render Mode of the Canvas component isn't designed to work with Scriptable Render Pipelines. If you want your UI elements to be lit by 2D lights, you'll need to use the Screen Space - Camera or the World Space Render Mode.