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0
votes
By Design

Inspector window stays below the limit when Custom window width is decre...

Inspector Framework

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Apr 09, 2020

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Version/s: 2017.4, 2018.4.20f1, 2020.2

How to reproduce: 1. Open "1235537" project 2. Expand the Canvas GameObject 3. Select the Image GameObject 4. Open the Github window... Read more

0
votes
Postponed

Unpack prefab variant loses all references to the prefab

Scene Management

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Apr 23, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce: 1. Open the "TestPrefabVariantUnpack" project 2. Open "SampleScene" from Assets > Scenes folder 3. Select "Referen... Read more

1
votes
By Design

Object is rendered behind a background camera when primary Camera.target...

Camera

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Apr 27, 2020

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Version/s: 2017.4, 2018.4.19f1, 2020.2

How to reproduce: 1. Open user's attached "CameraRenderProblem" project 2. Open "SampleScene" Scene 3. Enter Play Mode Expected res... Read more

0
votes
Fixed

[Linux] Menu bar "Assets" submenu items are disabled after visualizing a...

Linux

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Jun 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.9f1, 2021.2, 2022.1

How to reproduce: 1. Create a new project 2. In the Project view create a new script 3. Right-click the created script to open its c... Read more

0
votes
Third Party Issue

[Mac] Input.GetAxis not resetting to 0 when no keys are pressed in the o...

MacOS

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Mar 07, 2021

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Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

The Unity Input "Horizontal" and "Vertical" Axes seem to get hung up or stuck when playing in editor in Unity 2020.2.6 and 2020.2.7.... Read more

0
votes
By Design

[iOS] Skinned mesh data growth results in processing time decreasement w...

Metal

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Jul 29, 2020

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Version/s: 2018.4, 2018.4.23f1, 2020.2

How to reproduce: 1. Open the attached 'SkinningTest_.zip' project 2. Check 'Development Build' flag in Build Settings 3. Build for ... Read more

1
votes
Won't Fix

[Windows] Editor Does Not Account For Non-Standard Windows Taskbar

Windows

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Oct 20, 2020

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Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps: 1. Open attached project "TaskbarTest.zip" and scene "SampleScene" 2. In Hierarchy window, select "Test" GameObj... Read more

3
votes
Fixed

[iOS] MFI controller button inputs are not processed

Mobile

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Apr 24, 2020

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Version/s: 2018.4, 2019.3, 2020.1.0a17, 2020.1.0a23, 2020.2

Reproduction steps: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more

0
votes
Fixed

[Profiler] playerLoop call is automatically expanded in Raw Hierarchy wh...

Profiling

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Apr 28, 2020

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Version/s: 2018.4, 2020.1.0a12, 2020.2, 2020.2.0a8

How to reproduce: 1. Create and open a new project 2. Open the Profiler window with CPU module active 3. Enter Play mode for a few s... Read more

0
votes
By Design

Animation window is unresponsive when other Animation window is open and...

Animation

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Apr 22, 2020

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Version/s: 2018.4, 2020.1.0b5, 2020.2

To reproduce: 1. Open attached project ("case_1240548.zip") 2. From Hierarchy select "Cube" Game Object 3. Play the Animation Clip i... Read more

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